CMDR Whiseman profile
(Krait Mk II)
Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 11 527 316 312 cr |
Credits spent on ships | 4 405 719 705 cr |
Credits spent on outfitting | 10 566 724 474 cr |
Credits spent on repairs | 19 714 175 cr |
Credits spent on fuel | 3 079 933 cr |
Credits spent on munitions | 2 281 097 cr |
Insurance claims | 79 |
Total claim costs | 512 844 921 cr |
Combat |
|
Bounties claimed | 2 007 |
Profit from bounties | 197 859 442 cr |
Combat bonds | 144 |
Profit from combat bonds | 7 646 850 cr |
Assassinations | 54 |
Profit from assassinations | 76 810 019 cr |
Highest single reward | 1 300 486 cr |
Skimmers killed | 114 |
Crime |
|
Fines issued | 319 |
Lifetime fines value | 804 855 cr |
Bounties received/earned | 158 |
Lifetime bounty value | 202 005 cr |
Highest bounty issued | 10 000 cr |
Smuggling |
|
Black market network | 15 |
Black market profit | 2 172 374 cr |
Commodities smuggled | 1 595 |
Average profit | 108 619 cr |
Highest single transaction | 471 590 cr |
Trading |
|
Market network | 801 |
Trading profit | 3 341 825 646 cr |
Commodities traded | 1 319 347 |
Average profit | 480 354 cr |
Highest single transaction | 44 198 019 cr |
Mining |
|
Profits from mining | 10 801 877 955 cr |
Minerals refined | 25 260 |
Materials collected | 25 999 |
Exploration |
|
Systems visited | 44 988 |
Profits from exploration | 2 752 722 062 cr |
Level 2 detailed scans | 78 756 |
Level 3 detailed scans | 466 374 |
Highest payout | 31 510 661 cr |
Total hyperspace distance | 1 964 357 ly |
Total hyperspace jumps | 64 651 |
Max distance from start | 65 299,19 ly |
Max distance from Sol | 65 356,04 ly |
Max distance from Colonia | 46 326,45 ly |
Approximate time played | 41W 6D 44M |
Passengers |
|
Total bulk passengers delivered | 3 837 |
Total VIPs delivered | 14 374 |
Total delivered | 18 211 |
Total ejected | 244 |
Search and Rescue |
|
Total items rescued | 20 |
Total profit | 647 091 cr |
Total rescue transactions | 10 |
Crafting |
|
Number of engineers used | 19 |
Number of upgrades generated | 2 610 |
Grade 1 upgrades generated | 623 |
Grade 2 upgrades generated | 548 |
Grade 3 upgrades generated | 616 |
Grade 4 upgrades generated | 569 |
Grade 5 upgrades generated | 254 |
Crew |
|
Crew credits earned | 1 883 206 915 cr |
Crew hired | 27 |
Crew fired | 17 |
Crew lost | 15 |
Multi-Crew |
|
Total time in multi-crew | 16S |