CMDR Zazrok profile
Federation: Petty Officer
Empire: None
Balance |
|
---|---|
Current assets | 825 429 878 cr |
Credits spent on ships | 254 777 302 cr |
Credits spent on outfitting | 171 379 852 cr |
Credits spent on repairs | 1 457 087 cr |
Credits spent on fuel | 8 498 cr |
Credits spent on munitions | 13 750 cr |
Insurance claims | 6 |
Total claim costs | 9 083 040 cr |
Combat |
|
Bounties claimed | 48 |
Profit from bounties | 1 665 569 cr |
Combat bonds | 0 |
Profit from combat bonds | 0 cr |
Assassinations | 1 |
Profit from assassinations | 10 000 cr |
Highest single reward | 217 020 cr |
Skimmers killed | 9 |
Crime |
|
Fines issued | 21 |
Lifetime fines value | 5 048 cr |
Bounties received/earned | 37 |
Lifetime bounty value | 44 700 cr |
Highest bounty issued | 5 000 cr |
Smuggling |
|
Black market network | 2 |
Black market profit | 83 650 cr |
Commodities smuggled | 6 |
Average profit | 16 730 cr |
Highest single transaction | 59 524 cr |
Trading |
|
Market network | 45 |
Trading profit | 10 856 988 cr |
Commodities traded | 7 248 |
Average profit | 75 923 cr |
Highest single transaction | 901 460 cr |
Mining |
|
Profits from mining | 63 704 cr |
Minerals refined | 3 |
Materials collected | 1 666 |
Exploration |
|
Systems visited | 2 312 |
Profits from exploration | 729 308 595 cr |
Level 2 detailed scans | 20 085 |
Level 3 detailed scans | 20 806 |
Highest payout | 10 298 476 cr |
Total hyperspace distance | 94 583 ly |
Total hyperspace jumps | 2 639 |
Max distance from start | 28 709,22 ly |
Max distance from Sol | 28 776,64 ly |
Max distance from Colonia | 22 269,71 ly |
Approximate time played | 2W 1D 13H 56M |
Passengers |
|
Total bulk passengers delivered | 345 |
Total VIPs delivered | 55 |
Total delivered | 400 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 165 |
Total profit | 1 452 985 cr |
Total rescue transactions | 28 |
Crafting |
|
Number of engineers used | 3 |
Number of upgrades generated | 91 |
Grade 1 upgrades generated | 17 |
Grade 2 upgrades generated | 23 |
Grade 3 upgrades generated | 21 |
Grade 4 upgrades generated | 21 |
Grade 5 upgrades generated | 9 |
Crew |
|
Crew credits earned | 60 248 cr |
Crew hired | 1 |