CMDR Gibby2008 profile
(Anaconda)
Federation: Lt. Commander
Empire: Marquis
Balance |
|
---|---|
Current assets | 5 194 750 117 cr |
Credits spent on ships | 568 405 312 cr |
Credits spent on outfitting | 823 029 416 cr |
Credits spent on repairs | 13 374 134 cr |
Credits spent on fuel | 359 850 cr |
Credits spent on munitions | 656 630 cr |
Insurance claims | 22 |
Total claim costs | 72 296 558 cr |
Combat |
|
Bounties claimed | 162 |
Profit from bounties | 10 189 792 cr |
Combat bonds | 44 |
Profit from combat bonds | 1 404 600 cr |
Assassinations | 4 |
Profit from assassinations | 1 341 844 cr |
Highest single reward | 284 977 cr |
Skimmers killed | 17 |
Crime |
|
Fines issued | 22 |
Lifetime fines value | 71 657 cr |
Bounties received/earned | 23 |
Lifetime bounty value | 13 815 cr |
Highest bounty issued | 5 000 cr |
Smuggling |
|
Black market network | 2 |
Black market profit | 234 189 cr |
Commodities smuggled | 129 |
Average profit | 46 838 cr |
Highest single transaction | 102 600 cr |
Trading |
|
Market network | 96 |
Trading profit | 4 430 942 037 cr |
Commodities traded | 11 165 |
Average profit | 15 881 513 cr |
Highest single transaction | 200 002 231 cr |
Mining |
|
Profits from mining | 4 411 592 365 cr |
Minerals refined | 4 806 |
Materials collected | 3 656 |
Exploration |
|
Systems visited | 16 417 |
Profits from exploration | 1 092 819 840 cr |
Level 2 detailed scans | 35 232 |
Level 3 detailed scans | 35 879 |
Highest payout | 9 140 073 cr |
Total hyperspace distance | 880 263 ly |
Total hyperspace jumps | 18 051 |
Max distance from start | 65 332,75 ly |
Max distance from Sol | 65 389,78 ly |
Max distance from Colonia | 46 303,70 ly |
Approximate time played | 23W 3D 5H 54M |
Passengers |
|
Total bulk passengers delivered | 110 |
Total VIPs delivered | 509 |
Total delivered | 619 |
Total ejected | 45 |
Search and Rescue |
|
Total items rescued | 47 |
Total profit | 1 119 316 cr |
Total rescue transactions | 23 |
Crafting |
|
Number of engineers used | 2 |
Number of upgrades generated | 133 |
Grade 1 upgrades generated | 33 |
Grade 2 upgrades generated | 28 |
Grade 3 upgrades generated | 34 |
Grade 4 upgrades generated | 15 |
Grade 5 upgrades generated | 23 |
Multi-Crew |
|
Total time in multi-crew | 46M 16S |