CMDR GipperioH profile
(Krait Phantom)
Federation: Rear Admiral
Empire: King
Balance |
|
---|---|
Current assets | 17 517 275 053 cr |
Credits spent on ships | 2 236 330 206 cr |
Credits spent on outfitting | 5 833 577 136 cr |
Credits spent on repairs | 18 506 524 cr |
Credits spent on fuel | 354 521 cr |
Credits spent on munitions | 1 024 040 cr |
Insurance claims | 3 |
Total claim costs | 59 623 884 cr |
Combat |
|
Bounties claimed | 3 937 |
Profit from bounties | 928 665 506 cr |
Combat bonds | 324 |
Profit from combat bonds | 11 630 929 cr |
Assassinations | 4 |
Profit from assassinations | 9 438 087 cr |
Highest single reward | 1 000 000 cr |
Skimmers killed | 31 |
Crime |
|
Fines issued | 28 |
Lifetime fines value | 3 323 426 cr |
Bounties received/earned | 11 |
Lifetime bounty value | 15 300 cr |
Highest bounty issued | 10 000 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 6 340 cr |
Commodities smuggled | 5 |
Average profit | 1 268 cr |
Highest single transaction | 2 503 cr |
Trading |
|
Market network | 103 |
Trading profit | 30 673 080 582 cr |
Commodities traded | 95 520 |
Average profit | 68 314 211 cr |
Highest single transaction | 1 203 076 800 cr |
Mining |
|
Profits from mining | 30 068 095 829 cr |
Minerals refined | 28 571 |
Materials collected | 24 559 |
Exploration |
|
Systems visited | 5 739 |
Profits from exploration | 1 026 587 497 cr |
Level 2 detailed scans | 24 623 |
Level 3 detailed scans | 24 776 |
Highest payout | 14 591 528 cr |
Total hyperspace distance | 455 092 ly |
Total hyperspace jumps | 8 444 |
Max distance from start | 65 280,39 ly |
Max distance from Sol | 65 279,35 ly |
Max distance from Colonia | 46 243,77 ly |
Approximate time played | 17W 2D 16H 3M |
Passengers |
|
Total bulk passengers delivered | 25 |
Total VIPs delivered | 6 955 |
Total delivered | 6 980 |
Total ejected | 34 |
Search and Rescue |
|
Total items rescued | 23 |
Total profit | 491 889 cr |
Total rescue transactions | 9 |
Crafting |
|
Number of engineers used | 25 |
Number of upgrades generated | 3 716 |
Grade 1 upgrades generated | 412 |
Grade 2 upgrades generated | 538 |
Grade 3 upgrades generated | 755 |
Grade 4 upgrades generated | 749 |
Grade 5 upgrades generated | 1 262 |
Crew |
|
Crew credits earned | 2 501 606 734 cr |
Crew hired | 2 |
Crew fired | 1 |
Multi-Crew |
|
Total time in multi-crew | 58M 28S |
Time in gunner role | 18M 28S |