CMDR Andyman286 profile

Profile
Commander name:
Current ship:
Rita [IPX :)]
(Python)
 
Member since:
11.1.2018
 
Distances submitted:
0
 
Systems visited:
3 774
Systems discovered first:
1 970
Ranks

21%

100%

100%

Defenceless

0%

Directionless

0%

7%

Federation: Rear Admiral

61%

Empire: Duke

22%
Flight log heatmap
Statistics

Balance

Current assets 4 871 858 559 cr
Credits spent on ships 636 778 699 cr
Credits spent on outfitting 3 715 262 609 cr
Credits spent on repairs 8 679 481 cr
Credits spent on fuel 223 593 cr
Credits spent on munitions 985 758 cr
Insurance claims 20
Total claim costs 88 464 227 cr

Combat

Bounties claimed 1 295
Profit from bounties 61 200 931 cr
Combat bonds 243
Profit from combat bonds 6 610 681 cr
Assassinations 10
Profit from assassinations 5 048 419 cr
Highest single reward 473 220 cr
Skimmers killed 223

Crime

Fines issued 147
Lifetime fines value 52 882 cr
Bounties received/earned 448
Lifetime bounty value 94 280 cr
Highest bounty issued 6 000 cr

Smuggling

Black market network 8
Black market profit 767 518 cr
Commodities smuggled 164
Average profit 38 376 cr
Highest single transaction 411 660 cr

Trading

Market network 80
Trading profit 2 225 406 931 cr
Commodities traded 21 792
Average profit 4 848 381 cr
Highest single transaction 222 672 384 cr

Mining

Profits from mining 2 181 726 154 cr
Minerals refined 5 458
Materials collected 11 696

Exploration

Systems visited 7 935
Profits from exploration 837 566 255 cr
Level 2 detailed scans 13 511
Level 3 detailed scans 16 255
Highest payout 12 533 819 cr
Total hyperspace distance 443 083 ly
Total hyperspace jumps 9 820
Max distance from start 65 648,16 ly
Max distance from Sol 65 640,53 ly
Max distance from Colonia 46 512,55 ly
Approximate time played 14W 2D 15H 45M

Passengers

Total bulk passengers delivered 4 492
Total VIPs delivered 1 641
Total delivered 6 133
Total ejected 175

Search and Rescue

Total items rescued 28
Total profit 169 961 cr
Total rescue transactions 18

Crafting

Number of engineers used 11
Number of upgrades generated 497
Grade 1 upgrades generated 211
Grade 2 upgrades generated 72
Grade 3 upgrades generated 110
Grade 4 upgrades generated 52
Grade 5 upgrades generated 52

Crew

Crew credits earned 18 118 991 cr
Crew hired 2
Crew lost 2

Multi-Crew

Total time in multi-crew 5H 17M 42S
Time in gunner role 1H 28M 58S
Total credits accrued 29 466 cr