CMDR Jipsee profile
(Imperial Cutter)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 116 503 187 325 cr |
Credits spent on ships | 7 501 702 436 cr |
Credits spent on outfitting | 31 187 958 178 cr |
Credits spent on repairs | 100 955 714 cr |
Credits spent on fuel | 4 547 464 cr |
Credits spent on munitions | 33 601 282 cr |
Insurance claims | 80 |
Total claim costs | 525 827 555 cr |
Combat |
|
Bounties claimed | 30 193 |
Profit from bounties | 2 568 440 527 cr |
Combat bonds | 30 445 |
Profit from combat bonds | 9 954 863 295 cr |
Assassinations | 61 |
Profit from assassinations | 13 962 120 cr |
Highest single reward | 2 293 261 cr |
Skimmers killed | 330 |
Crime |
|
Fines issued | 901 |
Lifetime fines value | 10 142 176 cr |
Bounties received/earned | 518 |
Lifetime bounty value | 10 567 075 cr |
Highest bounty issued | 2 603 900 cr |
Smuggling |
|
Black market network | 27 |
Black market profit | 71 197 097 cr |
Commodities smuggled | 955 |
Average profit | 1 227 536 cr |
Highest single transaction | 52 609 167 cr |
Trading |
|
Market network | 366 |
Trading profit | 55 444 041 966 cr |
Commodities traded | 274 073 |
Average profit | 19 191 430 cr |
Highest single transaction | 1 119 913 884 cr |
Mining |
|
Profits from mining | 51 203 987 679 cr |
Minerals refined | 63 479 |
Materials collected | 163 541 |
Exploration |
|
Systems visited | 29 396 |
Profits from exploration | 2 628 369 773 cr |
Level 2 detailed scans | 60 984 |
Level 3 detailed scans | 77 452 |
Highest payout | 10 185 981 cr |
Total hyperspace distance | 2 009 045 ly |
Total hyperspace jumps | 63 217 |
Max distance from start | 65 222,47 ly |
Max distance from Sol | 65 279,35 ly |
Max distance from Colonia | 46 241,11 ly |
Approximate time played | 120W 2D 1H 2M |
Passengers |
|
Total bulk passengers delivered | 42 636 |
Total VIPs delivered | 62 713 |
Total delivered | 105 349 |
Total ejected | 425 |
Search and Rescue |
|
Total items rescued | 6 |
Total profit | 43 968 cr |
Total rescue transactions | 2 |
Crafting |
|
Number of engineers used | 25 |
Number of upgrades generated | 20 744 |
Grade 1 upgrades generated | 1 558 |
Grade 2 upgrades generated | 2 027 |
Grade 3 upgrades generated | 3 056 |
Grade 4 upgrades generated | 4 344 |
Grade 5 upgrades generated | 9 759 |
Crew |
|
Crew credits earned | 19 453 386 376 cr |
Crew hired | 16 |
Crew fired | 13 |
Crew lost | 2 |
Multi-Crew |
|
Total time in multi-crew | 3D 5H 50M 8S |
Total credits accrued | 6 441 cr |