CMDR Emiliee profile
![](/img/users/4/0/4/3/8/40438.png?v=1571077899)
(Cobra Mk III)
![](/img/ships/128049279/cobramkiii_lrpo_azure.jpg)
Federation: Recruit
Empire: Duke
Balance |
|
---|---|
Current assets | 849 661 680 cr |
Credits spent on ships | 1 167 631 140 cr |
Credits spent on outfitting | 1 584 426 878 cr |
Credits spent on repairs | 572 407 cr |
Credits spent on fuel | 68 531 cr |
Credits spent on munitions | 292 067 cr |
Insurance claims | 0 |
Total claim costs | 0 cr |
Combat |
|
Bounties claimed | 463 |
Profit from bounties | 19 972 388 cr |
Combat bonds | 9 |
Profit from combat bonds | 663 000 cr |
Assassinations | 12 |
Profit from assassinations | 3 947 002 cr |
Highest single reward | 506 964 cr |
Skimmers killed | 9 |
Crime |
|
Fines issued | 7 |
Lifetime fines value | 10 266 466 cr |
Bounties received/earned | 10 |
Lifetime bounty value | 5 400 cr |
Highest bounty issued | 1 000 cr |
Smuggling |
|
Black market network | 1 |
Black market profit | 1 824 768 cr |
Commodities smuggled | 704 |
Average profit | 1 824 768 cr |
Highest single transaction | 1 824 768 cr |
Trading |
|
Market network | 75 |
Trading profit | 960 310 800 cr |
Commodities traded | 40 524 |
Average profit | 5 785 005 cr |
Highest single transaction | 32 085 324 cr |
Mining |
|
Profits from mining | 267 345 523 cr |
Minerals refined | 479 |
Materials collected | 1 661 |
Exploration |
|
Systems visited | 1 118 |
Profits from exploration | 21 767 040 cr |
Level 2 detailed scans | 3 611 |
Level 3 detailed scans | 3 611 |
Highest payout | 1 512 640 cr |
Total hyperspace distance | 26 897 ly |
Total hyperspace jumps | 1 451 |
Max distance from start | 629,32 ly |
Max distance from Sol | 662,26 ly |
Max distance from Colonia | 22 300,50 ly |
Approximate time played | 3W 1D 3H 36M |
Passengers |
|
Total bulk passengers delivered | 16 |
Total VIPs delivered | 5 |
Total delivered | 21 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 3 |
Total profit | 66 733 cr |
Total rescue transactions | 3 |
Crafting |
|
Number of engineers used | 3 |
Number of upgrades generated | 217 |
Grade 1 upgrades generated | 83 |
Grade 2 upgrades generated | 52 |
Grade 3 upgrades generated | 41 |
Grade 4 upgrades generated | 24 |
Grade 5 upgrades generated | 17 |
Crew |
|
Crew credits earned | 20 726 395 cr |
Crew hired | 2 |
Crew fired | 1 |
Multi-Crew |
|
Total time in multi-crew | 1H 32M 10S |
Time in gunner role | 2H 41M 52S |