CMDR HunabKu profile
Federation: Rear Admiral
Empire: Master
Balance |
|
---|---|
Current assets | 7 516 993 893 cr |
Credits spent on ships | 2 082 875 203 cr |
Credits spent on outfitting | 3 792 788 589 cr |
Credits spent on repairs | 65 513 375 cr |
Credits spent on fuel | 441 062 cr |
Credits spent on munitions | 6 941 842 cr |
Insurance claims | 181 |
Total claim costs | 758 792 550 cr |
Combat |
|
Bounties claimed | 1 800 |
Profit from bounties | 265 230 171 cr |
Combat bonds | 1 621 |
Profit from combat bonds | 1 438 691 748 cr |
Assassinations | 2 |
Profit from assassinations | 670 690 cr |
Highest single reward | 1 592 200 cr |
Skimmers killed | 273 |
Crime |
|
Fines issued | 510 |
Lifetime fines value | 230 848 cr |
Bounties received/earned | 395 |
Lifetime bounty value | 211 955 cr |
Highest bounty issued | 6 000 cr |
Smuggling |
|
Black market network | 8 |
Black market profit | 716 517 cr |
Commodities smuggled | 64 |
Average profit | 34 120 cr |
Highest single transaction | 170 752 cr |
Trading |
|
Market network | 107 |
Trading profit | 4 478 600 037 cr |
Commodities traded | 37 060 |
Average profit | 11 693 473 cr |
Highest single transaction | 854 681 088 cr |
Mining |
|
Profits from mining | 2 802 424 716 cr |
Minerals refined | 5 671 |
Materials collected | 19 792 |
Exploration |
|
Systems visited | 13 156 |
Profits from exploration | 970 445 393 cr |
Level 2 detailed scans | 53 305 |
Level 3 detailed scans | 53 645 |
Highest payout | 13 159 247 cr |
Total hyperspace distance | 823 107 ly |
Total hyperspace jumps | 16 117 |
Max distance from start | 54 970,60 ly |
Max distance from Sol | 64 741,04 ly |
Max distance from Colonia | 45 595,88 ly |
Approximate time played | 21W 4D 4H 50M |
Passengers |
|
Total bulk passengers delivered | 0 |
Total VIPs delivered | 486 |
Total delivered | 486 |
Total ejected | 43 |
Search and Rescue |
|
Total items rescued | 32 |
Total profit | 473 604 cr |
Total rescue transactions | 15 |
Crafting |
|
Number of engineers used | 6 |
Number of upgrades generated | 1 092 |
Grade 1 upgrades generated | 308 |
Grade 2 upgrades generated | 283 |
Grade 3 upgrades generated | 272 |
Grade 4 upgrades generated | 150 |
Grade 5 upgrades generated | 79 |
Crew |
|
Crew credits earned | 285 776 486 cr |
Crew hired | 18 |
Crew fired | 15 |
Crew lost | 5 |
Multi-Crew |
|
Total time in multi-crew | 17H 33M 9S |
Time in gunner role | 1H 48M 36S |
Time in fighter con role | 2H 17M 22S |
Total credits accrued | 2 620 790 cr |