CMDR Flying Fox 333 profile
(Asp Explorer)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 3 585 156 715 cr |
Credits spent on ships | 587 613 754 cr |
Credits spent on outfitting | 866 271 639 cr |
Credits spent on repairs | 10 333 918 cr |
Credits spent on fuel | 271 323 cr |
Credits spent on munitions | 837 223 cr |
Insurance claims | 41 |
Total claim costs | 111 787 254 cr |
Combat |
|
Bounties claimed | 2 355 |
Profit from bounties | 69 152 967 cr |
Combat bonds | 2 524 |
Profit from combat bonds | 79 024 714 cr |
Assassinations | 51 |
Profit from assassinations | 19 269 164 cr |
Highest single reward | 386 029 cr |
Skimmers killed | 23 |
Crime |
|
Fines issued | 150 |
Lifetime fines value | 54 456 cr |
Bounties received/earned | 150 |
Lifetime bounty value | 222 650 cr |
Highest bounty issued | 10 000 cr |
Smuggling |
|
Black market network | 8 |
Black market profit | 185 956 cr |
Commodities smuggled | 31 |
Average profit | 7 748 cr |
Highest single transaction | 54 733 cr |
Trading |
|
Market network | 120 |
Trading profit | 789 972 248 cr |
Commodities traded | 65 164 |
Average profit | 1 960 229 cr |
Highest single transaction | 285 118 552 cr |
Mining |
|
Profits from mining | 427 423 632 cr |
Minerals refined | 435 |
Materials collected | 24 151 |
Exploration |
|
Systems visited | 2 875 |
Profits from exploration | 60 392 934 cr |
Level 2 detailed scans | 3 917 |
Level 3 detailed scans | 3 812 |
Highest payout | 1 670 628 cr |
Total hyperspace distance | 136 176 ly |
Total hyperspace jumps | 4 912 |
Max distance from start | 5 313,87 ly |
Max distance from Sol | 5 302,99 ly |
Max distance from Colonia | 27 291,88 ly |
Approximate time played | 7W 5D 12H 12M |
Passengers |
|
Total bulk passengers delivered | 60 |
Total VIPs delivered | 3 066 |
Total delivered | 3 126 |
Total ejected | 160 |
Search and Rescue |
|
Total items rescued | 71 |
Total profit | 973 140 cr |
Total rescue transactions | 30 |
Crafting |
|
Number of engineers used | 16 |
Number of upgrades generated | 663 |
Grade 1 upgrades generated | 190 |
Grade 2 upgrades generated | 112 |
Grade 3 upgrades generated | 150 |
Grade 4 upgrades generated | 112 |
Grade 5 upgrades generated | 99 |
Crew |
|
Crew credits earned | 79 049 cr |
Crew hired | 1 |
Crew fired | 1 |
Multi-Crew |
|
Total time in multi-crew | 1D 1H 47M 3S |
Time in gunner role | 3H 14M 30S |
Time in fighter con role | 1H 44M 59S |
Total credits accrued | 4 549 198 cr |
Total fines accrued | 2 076 629 cr |