CMDR Krusty23 profile
(Krait Mk II)
Federation: Vice Admiral
Empire: King
Balance |
|
---|---|
Current assets | 19 179 912 430 cr |
Credits spent on ships | 650 988 270 cr |
Credits spent on outfitting | 1 189 835 569 cr |
Credits spent on repairs | 4 330 829 cr |
Credits spent on fuel | 724 956 cr |
Credits spent on munitions | 912 782 cr |
Insurance claims | 36 |
Total claim costs | 98 183 350 cr |
Combat |
|
Bounties claimed | 9 728 |
Profit from bounties | 566 224 860 cr |
Combat bonds | 229 |
Profit from combat bonds | 12 340 403 cr |
Assassinations | 9 |
Profit from assassinations | 1 597 951 cr |
Highest single reward | 1 000 000 cr |
Skimmers killed | 74 |
Crime |
|
Fines issued | 170 |
Lifetime fines value | 2 638 484 cr |
Bounties received/earned | 103 |
Lifetime bounty value | 87 830 cr |
Highest bounty issued | 5 000 cr |
Smuggling |
|
Black market network | 17 |
Black market profit | 30 352 068 cr |
Commodities smuggled | 4 820 |
Average profit | 722 668 cr |
Highest single transaction | 6 734 448 cr |
Trading |
|
Market network | 274 |
Trading profit | 3 989 469 538 cr |
Commodities traded | 236 654 |
Average profit | 2 296 759 cr |
Highest single transaction | 625 449 600 cr |
Mining |
|
Profits from mining | 1 375 970 982 cr |
Minerals refined | 11 456 |
Materials collected | 40 466 |
Exploration |
|
Systems visited | 5 947 |
Profits from exploration | 553 620 550 cr |
Level 2 detailed scans | 17 455 |
Level 3 detailed scans | 20 000 |
Highest payout | 3 530 551 cr |
Total hyperspace distance | 335 934 ly |
Total hyperspace jumps | 11 650 |
Max distance from start | 21 997,54 ly |
Max distance from Sol | 22 067,03 ly |
Max distance from Colonia | 25 752,45 ly |
Approximate time played | 18W 5D 22H 39M |
Passengers |
|
Total bulk passengers delivered | 6 830 |
Total VIPs delivered | 3 597 |
Total delivered | 10 427 |
Total ejected | 41 |
Search and Rescue |
|
Total items rescued | 1 151 |
Total profit | 40 955 337 cr |
Total rescue transactions | 55 |
Crafting |
|
Number of engineers used | 22 |
Number of upgrades generated | 3 531 |
Grade 1 upgrades generated | 529 |
Grade 2 upgrades generated | 458 |
Grade 3 upgrades generated | 706 |
Grade 4 upgrades generated | 932 |
Grade 5 upgrades generated | 906 |
Crew |
|
Crew credits earned | 22 859 cr |
Crew hired | 1 |
Crew fired | 1 |
Multi-Crew |
|
Total time in multi-crew | 2H 23M 55S |