CMDR josefius profile

Profile
Commander name:
Current ship:
U.S.S. Atlantis [jga-07]
(Imperial Clipper)
 
Member since:
17.1.2018
 
Distances submitted:
0
 
Systems visited:
4 166
Systems discovered first:
2 083
Ranks

88%

17%

100%

Defenceless

0%

Directionless

0%

0%

Federation: Lieutenant

21%

Empire: King

100%
Flight log heatmap
Statistics

Balance

Current assets 830 424 349 cr
Credits spent on ships 602 604 328 cr
Credits spent on outfitting 547 744 056 cr
Credits spent on repairs 1 631 859 cr
Credits spent on fuel 311 307 cr
Credits spent on munitions 243 176 cr
Insurance claims 16
Total claim costs 14 109 628 cr

Combat

Bounties claimed 812
Profit from bounties 22 318 854 cr
Combat bonds 0
Profit from combat bonds 0 cr
Assassinations 67
Profit from assassinations 1 111 330 cr
Highest single reward 414 480 cr
Skimmers killed 14

Crime

Fines issued 42
Lifetime fines value 40 762 cr
Bounties received/earned 28
Lifetime bounty value 39 400 cr
Highest bounty issued 6 000 cr

Smuggling

Black market network 5
Black market profit 75 791 cr
Commodities smuggled 40
Average profit 8 421 cr
Highest single transaction 30 920 cr

Trading

Market network 60
Trading profit 12 273 859 cr
Commodities traded 6 581
Average profit 43 524 cr
Highest single transaction 1 978 368 cr

Mining

Profits from mining 4 982 495 cr
Minerals refined 721
Materials collected 6 324

Exploration

Systems visited 7 653
Profits from exploration 432 901 458 cr
Level 2 detailed scans 9 128
Level 3 detailed scans 19 848
Highest payout 5 875 605 cr
Total hyperspace distance 332 901 ly
Total hyperspace jumps 9 610
Max distance from start 25 843,92 ly
Max distance from Sol 25 899,99 ly
Max distance from Colonia 23 231,48 ly
Approximate time played 6W 6D 20H 17M

Passengers

Total bulk passengers delivered 240
Total VIPs delivered 776
Total delivered 1 016
Total ejected 6

Search and Rescue

Total items rescued 7
Total profit 126 702 cr
Total rescue transactions 3

Crafting

Number of engineers used 8
Number of upgrades generated 433
Grade 1 upgrades generated 89
Grade 2 upgrades generated 108
Grade 3 upgrades generated 105
Grade 4 upgrades generated 81
Grade 5 upgrades generated 50

Crew

Crew credits earned 83 247 736 cr
Crew hired 4
Crew fired 1

Multi-Crew

Total time in multi-crew 1H 4M 51S
Time in gunner role 2H 9M 24S
Time in fighter con role 1M 17S
Total credits accrued 620 cr