CMDR Krulor profile
(Asp Explorer)
Federation: Petty Officer
Empire: Outsider
Balance |
|
---|---|
Current assets | 6 670 906 361 cr |
Credits spent on ships | 349 506 476 cr |
Credits spent on outfitting | 220 922 694 cr |
Credits spent on repairs | 1 954 480 cr |
Credits spent on fuel | 202 987 cr |
Credits spent on munitions | 138 867 cr |
Insurance claims | 15 |
Total claim costs | 16 000 702 cr |
Combat |
|
Bounties claimed | 313 |
Profit from bounties | 4 876 466 cr |
Combat bonds | 0 |
Profit from combat bonds | 0 cr |
Assassinations | 8 |
Profit from assassinations | 4 189 252 cr |
Highest single reward | 230 715 cr |
Skimmers killed | 59 |
Crime |
|
Fines issued | 40 |
Lifetime fines value | 10 098 cr |
Bounties received/earned | 57 |
Lifetime bounty value | 52 620 cr |
Highest bounty issued | 5 000 cr |
Smuggling |
|
Black market network | 2 |
Black market profit | 50 774 cr |
Commodities smuggled | 13 |
Average profit | 6 347 cr |
Highest single transaction | 49 950 cr |
Trading |
|
Market network | 85 |
Trading profit | 235 198 742 cr |
Commodities traded | 26 261 |
Average profit | 463 903 cr |
Highest single transaction | 50 751 964 cr |
Mining |
|
Profits from mining | 210 745 183 cr |
Minerals refined | 2 677 |
Materials collected | 8 334 |
Exploration |
|
Systems visited | 24 798 |
Profits from exploration | 6 292 050 093 cr |
Level 2 detailed scans | 293 990 |
Level 3 detailed scans | 310 048 |
Highest payout | 8 368 457 cr |
Total hyperspace distance | 964 096 ly |
Total hyperspace jumps | 25 803 |
Max distance from start | 65 290,31 ly |
Max distance from Sol | 65 347,16 ly |
Max distance from Colonia | 46 314,75 ly |
Approximate time played | 10W 2D 10H 47M |
Passengers |
|
Total bulk passengers delivered | 1 064 |
Total VIPs delivered | 321 |
Total delivered | 1 385 |
Total ejected | 20 |
Search and Rescue |
|
Total items rescued | 144 |
Total profit | 476 652 cr |
Total rescue transactions | 29 |
Crafting |
|
Number of engineers used | 1 |
Number of upgrades generated | 89 |
Grade 1 upgrades generated | 18 |
Grade 2 upgrades generated | 15 |
Grade 3 upgrades generated | 32 |
Grade 4 upgrades generated | 13 |
Grade 5 upgrades generated | 11 |
Crew |
|
Crew credits earned | 8 905 031 cr |
Crew hired | 1 |
Crew fired | 1 |