CMDR GeonRU profile
(Diamondback Explorer)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 12 462 072 313 cr |
Credits spent on ships | 1 627 640 681 cr |
Credits spent on outfitting | 5 206 057 330 cr |
Credits spent on repairs | 50 781 813 cr |
Credits spent on fuel | 932 709 cr |
Credits spent on munitions | 3 422 630 cr |
Insurance claims | 76 |
Total claim costs | 377 824 164 cr |
Combat |
|
Bounties claimed | 11 314 |
Profit from bounties | 579 588 417 cr |
Combat bonds | 1 447 |
Profit from combat bonds | 70 217 717 cr |
Assassinations | 281 |
Profit from assassinations | 236 941 529 cr |
Highest single reward | 1 000 000 cr |
Skimmers killed | 1 237 |
Crime |
|
Fines issued | 345 |
Lifetime fines value | 1 504 147 cr |
Bounties received/earned | 492 |
Lifetime bounty value | 357 025 cr |
Highest bounty issued | 10 000 cr |
Smuggling |
|
Black market network | 14 |
Black market profit | 3 466 591 cr |
Commodities smuggled | 160 |
Average profit | 88 887 cr |
Highest single transaction | 591 292 cr |
Trading |
|
Market network | 181 |
Trading profit | 1 714 304 986 cr |
Commodities traded | 704 056 |
Average profit | 696 023 cr |
Highest single transaction | 136 270 860 cr |
Mining |
|
Profits from mining | 413 423 483 cr |
Minerals refined | 2 303 |
Materials collected | 32 841 |
Exploration |
|
Systems visited | 13 263 |
Profits from exploration | 4 158 243 654 cr |
Level 2 detailed scans | 44 557 |
Level 3 detailed scans | 73 560 |
Highest payout | 25 905 237 cr |
Total hyperspace distance | 958 272 ly |
Total hyperspace jumps | 19 409 |
Max distance from start | 65 590,23 ly |
Max distance from Sol | 65 647,34 ly |
Max distance from Colonia | 46 612,96 ly |
Approximate time played | 25W 2D 20H 20M |
Passengers |
|
Total bulk passengers delivered | 3 644 |
Total VIPs delivered | 5 952 |
Total delivered | 9 596 |
Total ejected | 48 |
Search and Rescue |
|
Total items rescued | 6 |
Total profit | 69 576 cr |
Total rescue transactions | 4 |
Crafting |
|
Number of engineers used | 23 |
Number of upgrades generated | 3 408 |
Grade 1 upgrades generated | 893 |
Grade 2 upgrades generated | 264 |
Grade 3 upgrades generated | 581 |
Grade 4 upgrades generated | 633 |
Grade 5 upgrades generated | 1 037 |
Crew |
|
Crew credits earned | 1 974 809 007 cr |
Crew hired | 31 |
Crew fired | 22 |
Crew lost | 6 |