CMDR Amelia Hale profile
(Federal Corvette)
Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 3 795 992 696 cr |
Credits spent on ships | 2 354 409 645 cr |
Credits spent on outfitting | 6 352 093 884 cr |
Credits spent on repairs | 81 194 546 cr |
Credits spent on fuel | 663 951 cr |
Credits spent on munitions | 15 551 325 cr |
Insurance claims | 41 |
Total claim costs | 191 645 769 cr |
Combat |
|
Bounties claimed | 3 906 |
Profit from bounties | 426 615 801 cr |
Combat bonds | 698 |
Profit from combat bonds | 852 702 800 cr |
Assassinations | 25 |
Profit from assassinations | 14 389 104 cr |
Highest single reward | 1 000 000 cr |
Skimmers killed | 21 |
Crime |
|
Fines issued | 246 |
Lifetime fines value | 57 829 cr |
Bounties received/earned | 298 |
Lifetime bounty value | 1 085 680 cr |
Highest bounty issued | 10 000 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 3 983 cr |
Commodities smuggled | 5 |
Average profit | 797 cr |
Highest single transaction | 1 219 cr |
Trading |
|
Market network | 71 |
Trading profit | 575 716 216 cr |
Commodities traded | 5 649 |
Average profit | 3 095 248 cr |
Highest single transaction | 126 139 708 cr |
Mining |
|
Profits from mining | 541 799 089 cr |
Minerals refined | 1 291 |
Materials collected | 17 844 |
Exploration |
|
Systems visited | 4 334 |
Profits from exploration | 165 380 043 cr |
Level 2 detailed scans | 4 794 |
Level 3 detailed scans | 5 634 |
Highest payout | 3 432 947 cr |
Total hyperspace distance | 281 025 ly |
Total hyperspace jumps | 8 188 |
Max distance from start | 25 902,72 ly |
Max distance from Sol | 5 298,07 ly |
Max distance from Colonia | 22 526,45 ly |
Approximate time played | 6W 2D 15H 47M |
Passengers |
|
Total bulk passengers delivered | 3 770 |
Total VIPs delivered | 443 |
Total delivered | 4 213 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 3 |
Total profit | 8 606 cr |
Total rescue transactions | 2 |
Crafting |
|
Number of engineers used | 18 |
Number of upgrades generated | 2 916 |
Grade 1 upgrades generated | 470 |
Grade 2 upgrades generated | 479 |
Grade 3 upgrades generated | 648 |
Grade 4 upgrades generated | 694 |
Grade 5 upgrades generated | 625 |
Crew |
|
Crew credits earned | 376 462 814 cr |
Crew hired | 12 |
Crew fired | 9 |
Crew lost | 3 |
Multi-Crew |
|
Total time in multi-crew | 9H 37M 16S |
Time in gunner role | 22S |
Time in fighter con role | 1M 50S |
Total credits accrued | 1 600 000 cr |