CMDR Wheity profile
(Krait Phantom)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 10 719 457 269 cr |
Credits spent on ships | 5 661 277 539 cr |
Credits spent on outfitting | 7 503 152 624 cr |
Credits spent on repairs | 56 885 447 cr |
Credits spent on fuel | 1 192 985 cr |
Credits spent on munitions | 11 335 337 cr |
Insurance claims | 92 |
Total claim costs | 551 062 497 cr |
Combat |
|
Bounties claimed | 4 823 |
Profit from bounties | 594 753 196 cr |
Combat bonds | 907 |
Profit from combat bonds | 51 852 157 cr |
Assassinations | 52 |
Profit from assassinations | 59 385 276 cr |
Highest single reward | 1 000 000 cr |
Skimmers killed | 65 |
Crime |
|
Fines issued | 372 |
Lifetime fines value | 40 967 564 cr |
Bounties received/earned | 481 |
Lifetime bounty value | 1 138 230 cr |
Highest bounty issued | 10 000 cr |
Smuggling |
|
Black market network | 19 |
Black market profit | 11 077 997 cr |
Commodities smuggled | 702 |
Average profit | 107 553 cr |
Highest single transaction | 4 311 780 cr |
Trading |
|
Market network | 223 |
Trading profit | 2 923 605 464 cr |
Commodities traded | 183 367 |
Average profit | 2 233 465 cr |
Highest single transaction | 202 214 016 cr |
Mining |
|
Profits from mining | 1 657 785 951 cr |
Minerals refined | 2 752 |
Materials collected | 48 407 |
Exploration |
|
Systems visited | 17 093 |
Profits from exploration | 1 206 346 556 cr |
Level 2 detailed scans | 51 793 |
Level 3 detailed scans | 55 880 |
Highest payout | 6 200 041 cr |
Total hyperspace distance | 1 173 891 ly |
Total hyperspace jumps | 24 450 |
Max distance from start | 35 709,87 ly |
Max distance from Sol | 35 771,94 ly |
Max distance from Colonia | 30 032,65 ly |
Approximate time played | 25W 5H 51M |
Passengers |
|
Total bulk passengers delivered | 27 180 |
Total VIPs delivered | 9 822 |
Total delivered | 37 002 |
Total ejected | 97 |
Search and Rescue |
|
Total items rescued | 151 |
Total profit | 3 196 785 cr |
Total rescue transactions | 62 |
Crafting |
|
Number of engineers used | 21 |
Number of upgrades generated | 5 754 |
Grade 1 upgrades generated | 946 |
Grade 2 upgrades generated | 1 086 |
Grade 3 upgrades generated | 1 271 |
Grade 4 upgrades generated | 1 246 |
Grade 5 upgrades generated | 1 205 |
Crew |
|
Crew credits earned | 1 736 280 320 cr |
Crew hired | 26 |
Crew fired | 7 |
Crew lost | 21 |
Multi-Crew |
|
Total time in multi-crew | 5H 29M 40S |