CMDR FreneticFitz profile
(Federal Corvette)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 2 509 664 889 cr |
Credits spent on ships | 1 806 340 755 cr |
Credits spent on outfitting | 3 597 954 106 cr |
Credits spent on repairs | 62 837 298 cr |
Credits spent on fuel | 565 793 cr |
Credits spent on munitions | 5 864 251 cr |
Insurance claims | 59 |
Total claim costs | 768 204 424 cr |
Combat |
|
Bounties claimed | 6 529 |
Profit from bounties | 987 565 633 cr |
Combat bonds | 6 826 |
Profit from combat bonds | 293 622 082 cr |
Assassinations | 64 |
Profit from assassinations | 120 640 608 cr |
Highest single reward | 1 530 059 cr |
Skimmers killed | 51 |
Crime |
|
Fines issued | 241 |
Lifetime fines value | 581 786 cr |
Bounties received/earned | 186 |
Lifetime bounty value | 419 755 cr |
Highest bounty issued | 10 450 cr |
Smuggling |
|
Black market network | 9 |
Black market profit | 128 546 cr |
Commodities smuggled | 52 |
Average profit | 8 034 cr |
Highest single transaction | 40 451 cr |
Trading |
|
Market network | 185 |
Trading profit | 564 849 605 cr |
Commodities traded | 136 909 |
Average profit | 427 592 cr |
Highest single transaction | 33 440 365 cr |
Mining |
|
Profits from mining | 296 136 387 cr |
Minerals refined | 4 977 |
Materials collected | 59 950 |
Exploration |
|
Systems visited | 4 295 |
Profits from exploration | 350 176 470 cr |
Level 2 detailed scans | 9 378 |
Level 3 detailed scans | 13 573 |
Highest payout | 3 028 456 cr |
Total hyperspace distance | 139 234 ly |
Total hyperspace jumps | 8 252 |
Max distance from start | 5 018,24 ly |
Max distance from Sol | 5 087,96 ly |
Max distance from Colonia | 22 715,73 ly |
Approximate time played | 14W 6D 17H 4M |
Passengers |
|
Total bulk passengers delivered | 31 |
Total VIPs delivered | 61 |
Total delivered | 92 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 73 |
Total profit | 1 650 964 cr |
Total rescue transactions | 25 |
Crafting |
|
Number of engineers used | 17 |
Number of upgrades generated | 1 352 |
Grade 1 upgrades generated | 204 |
Grade 2 upgrades generated | 171 |
Grade 3 upgrades generated | 287 |
Grade 4 upgrades generated | 283 |
Grade 5 upgrades generated | 407 |
Crew |
|
Crew credits earned | 107 501 252 cr |
Crew hired | 25 |
Crew fired | 10 |
Crew lost | 15 |
Multi-Crew |
|
Total time in multi-crew | 4H 57M 4S |