CMDR El Bandito profile
(Asp Explorer)
Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 2 837 774 111 cr |
Credits spent on ships | 654 109 643 cr |
Credits spent on outfitting | 1 477 652 247 cr |
Credits spent on repairs | 14 368 729 cr |
Credits spent on fuel | 906 835 cr |
Credits spent on munitions | 2 406 348 cr |
Insurance claims | 22 |
Total claim costs | 25 811 259 cr |
Combat |
|
Bounties claimed | 10 369 |
Profit from bounties | 649 600 554 cr |
Combat bonds | 1 012 |
Profit from combat bonds | 40 876 459 cr |
Assassinations | 238 |
Profit from assassinations | 154 641 071 cr |
Highest single reward | 3 276 517 cr |
Skimmers killed | 3 |
Crime |
|
Fines issued | 117 |
Lifetime fines value | 494 698 cr |
Bounties received/earned | 145 |
Lifetime bounty value | 282 965 cr |
Highest bounty issued | 6 795 cr |
Smuggling |
|
Black market network | 6 |
Black market profit | 144 246 662 cr |
Commodities smuggled | 102 842 |
Average profit | 426 765 cr |
Highest single transaction | 704 500 cr |
Trading |
|
Market network | 64 |
Trading profit | 36 294 371 cr |
Commodities traded | 3 359 |
Average profit | 128 703 cr |
Highest single transaction | 6 639 520 cr |
Mining |
|
Profits from mining | 7 589 973 cr |
Minerals refined | 564 |
Materials collected | 12 708 |
Exploration |
|
Systems visited | 7 507 |
Profits from exploration | 62 668 398 cr |
Level 2 detailed scans | 7 854 |
Level 3 detailed scans | 3 991 |
Highest payout | 686 941 cr |
Total hyperspace distance | 315 741 ly |
Total hyperspace jumps | 12 752 |
Max distance from start | 25 843,92 ly |
Max distance from Sol | 25 899,99 ly |
Max distance from Colonia | 22 715,73 ly |
Approximate time played | 9W 2D 11H 12M |
Passengers |
|
Total bulk passengers delivered | 110 |
Total VIPs delivered | 2 219 |
Total delivered | 2 329 |
Total ejected | 6 |
Search and Rescue |
|
Total items rescued | 2 |
Total profit | 7 544 cr |
Total rescue transactions | 2 |
Crafting |
|
Number of engineers used | 15 |
Number of upgrades generated | 2 016 |
Grade 1 upgrades generated | 792 |
Grade 2 upgrades generated | 256 |
Grade 3 upgrades generated | 368 |
Grade 4 upgrades generated | 339 |
Grade 5 upgrades generated | 261 |
Crew |
|
Crew credits earned | 46 698 310 cr |
Crew hired | 4 |
Crew fired | 2 |
Multi-Crew |
|
Total time in multi-crew | 7H 52M 40S |
Time in gunner role | 1H 6M 48S |
Time in fighter con role | 53M 52S |
Total credits accrued | 3 082 143 cr |