CMDR Commander Blorp profile
(Imperial Cutter)
Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 3 126 359 048 cr |
Credits spent on ships | 496 631 063 cr |
Credits spent on outfitting | 840 272 135 cr |
Credits spent on repairs | 2 751 428 cr |
Credits spent on fuel | 128 755 cr |
Credits spent on munitions | 387 738 cr |
Insurance claims | 30 |
Total claim costs | 34 218 671 cr |
Combat |
|
Bounties claimed | 759 |
Profit from bounties | 45 170 708 cr |
Combat bonds | 0 |
Profit from combat bonds | 0 cr |
Assassinations | 2 |
Profit from assassinations | 581 470 cr |
Highest single reward | 38 250 cr |
Skimmers killed | 1 582 |
Crime |
|
Fines issued | 26 |
Lifetime fines value | 20 878 cr |
Bounties received/earned | 461 |
Lifetime bounty value | 98 330 cr |
Highest bounty issued | 600 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 14 028 cr |
Commodities smuggled | 14 |
Average profit | 2 004 cr |
Highest single transaction | 3 075 cr |
Trading |
|
Market network | 73 |
Trading profit | 504 495 032 cr |
Commodities traded | 32 957 |
Average profit | 1 103 928 cr |
Highest single transaction | 270 350 780 cr |
Mining |
|
Profits from mining | 454 494 662 cr |
Minerals refined | 1 495 |
Materials collected | 3 584 |
Exploration |
|
Systems visited | 2 061 |
Profits from exploration | 150 113 222 cr |
Level 2 detailed scans | 3 827 |
Level 3 detailed scans | 4 173 |
Highest payout | 3 949 133 cr |
Total hyperspace distance | 139 755 ly |
Total hyperspace jumps | 2 705 |
Max distance from start | 25 901,44 ly |
Max distance from Sol | 25 899,99 ly |
Max distance from Colonia | 22 781,35 ly |
Approximate time played | 1W 5D 10H 44M |
Passengers |
|
Total bulk passengers delivered | 2 940 |
Total VIPs delivered | 3 981 |
Total delivered | 6 921 |
Total ejected | 20 |
Crafting |
|
Number of engineers used | 9 |
Number of upgrades generated | 135 |
Grade 1 upgrades generated | 61 |
Grade 2 upgrades generated | 36 |
Grade 3 upgrades generated | 29 |
Grade 4 upgrades generated | 6 |
Grade 5 upgrades generated | 3 |
Multi-Crew |
|
Total time in multi-crew | 18H 31M 14S |
Time in gunner role | 4H 30M 8S |
Time in fighter con role | 2H 55M 20S |
Total credits accrued | 6 044 686 cr |
Total fines accrued | 2 776 089 cr |