CMDR Borealis Aurora profile
![](/img/users/4/2/8/2/0/42820.png?v=1517251334)
(Diamondback Explorer)
![](/img/ships/128671831/unknown.jpg)
Federation: Recruit
Empire: Knight
Balance |
|
---|---|
Current assets | 1 633 651 728 cr |
Credits spent on ships | 1 001 076 949 cr |
Credits spent on outfitting | 1 354 685 403 cr |
Credits spent on repairs | 3 166 568 cr |
Credits spent on fuel | 439 967 cr |
Credits spent on munitions | 461 838 cr |
Insurance claims | 13 |
Total claim costs | 63 227 138 cr |
Combat |
|
Bounties claimed | 746 |
Profit from bounties | 17 355 232 cr |
Combat bonds | 6 |
Profit from combat bonds | 0 cr |
Assassinations | 49 |
Profit from assassinations | 1 641 337 cr |
Highest single reward | 239 010 cr |
Skimmers killed | 0 |
Crime |
|
Fines issued | 51 |
Lifetime fines value | 169 260 cr |
Bounties received/earned | 10 |
Lifetime bounty value | 13 710 cr |
Highest bounty issued | 10 850 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 83 824 cr |
Commodities smuggled | 51 |
Average profit | 3 810 cr |
Highest single transaction | 15 228 cr |
Trading |
|
Market network | 71 |
Trading profit | 236 197 697 cr |
Commodities traded | 131 431 |
Average profit | 405 838 cr |
Highest single transaction | 3 674 830 cr |
Mining |
|
Profits from mining | 165 996 cr |
Minerals refined | 53 |
Materials collected | 2 779 |
Exploration |
|
Systems visited | 4 246 |
Profits from exploration | 200 130 401 cr |
Level 2 detailed scans | 8 465 |
Level 3 detailed scans | 8 742 |
Highest payout | 5 433 261 cr |
Total hyperspace distance | 140 454 ly |
Total hyperspace jumps | 5 997 |
Max distance from start | 25 843,92 ly |
Max distance from Sol | 25 882,57 ly |
Max distance from Colonia | 23 461,41 ly |
Approximate time played | 4W 2D 15H 19M |
Passengers |
|
Total bulk passengers delivered | 4 269 |
Total VIPs delivered | 1 039 |
Total delivered | 5 308 |
Total ejected | 94 |
Search and Rescue |
|
Total items rescued | 6 |
Total profit | 39 319 cr |
Total rescue transactions | 4 |
Crafting |
|
Number of engineers used | 3 |
Number of upgrades generated | 267 |
Grade 1 upgrades generated | 97 |
Grade 2 upgrades generated | 69 |
Grade 3 upgrades generated | 51 |
Grade 4 upgrades generated | 28 |
Grade 5 upgrades generated | 22 |