CMDR zambanotto profile
Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 3 205 406 970 cr |
Credits spent on ships | 872 209 034 cr |
Credits spent on outfitting | 1 640 644 729 cr |
Credits spent on repairs | 6 271 368 cr |
Credits spent on fuel | 349 994 cr |
Credits spent on munitions | 332 438 cr |
Insurance claims | 13 |
Total claim costs | 5 179 904 cr |
Combat |
|
Bounties claimed | 583 |
Profit from bounties | 72 220 561 cr |
Combat bonds | 550 |
Profit from combat bonds | 29 517 615 cr |
Assassinations | 63 |
Profit from assassinations | 25 424 044 cr |
Highest single reward | 1 617 828 cr |
Skimmers killed | 15 |
Crime |
|
Fines issued | 55 |
Lifetime fines value | 437 194 cr |
Bounties received/earned | 18 |
Lifetime bounty value | 20 000 cr |
Highest bounty issued | 5 000 cr |
Smuggling |
|
Black market network | 9 |
Black market profit | 1 355 330 cr |
Commodities smuggled | 917 |
Average profit | 135 533 cr |
Highest single transaction | 1 182 936 cr |
Trading |
|
Market network | 363 |
Trading profit | 2 066 176 381 cr |
Commodities traded | 224 207 |
Average profit | 2 442 289 cr |
Highest single transaction | 74 020 896 cr |
Mining |
|
Profits from mining | 601 422 159 cr |
Minerals refined | 3 651 |
Materials collected | 8 674 |
Exploration |
|
Systems visited | 6 437 |
Profits from exploration | 587 166 539 cr |
Level 2 detailed scans | 19 785 |
Level 3 detailed scans | 21 141 |
Highest payout | 10 682 042 cr |
Total hyperspace distance | 374 902 ly |
Total hyperspace jumps | 8 235 |
Max distance from start | 36 148,21 ly |
Max distance from Sol | 36 210,09 ly |
Max distance from Colonia | 27 249,69 ly |
Approximate time played | 3W 5D 1H |
Passengers |
|
Total bulk passengers delivered | 1 683 |
Total VIPs delivered | 175 |
Total delivered | 1 858 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 1 |
Total profit | 9 091 cr |
Total rescue transactions | 1 |
Crafting |
|
Number of engineers used | 11 |
Number of upgrades generated | 500 |
Grade 1 upgrades generated | 168 |
Grade 2 upgrades generated | 97 |
Grade 3 upgrades generated | 110 |
Grade 4 upgrades generated | 80 |
Grade 5 upgrades generated | 45 |
Crew |
|
Crew credits earned | 5 213 195 cr |
Crew hired | 2 |
Crew fired | 1 |