CMDR Glorrion profile
(Imperial Cutter)
Federation: Lieutenant
Empire: Duke
Balance |
|
---|---|
Current assets | 2 835 883 153 cr |
Credits spent on ships | 711 599 366 cr |
Credits spent on outfitting | 1 723 035 748 cr |
Credits spent on repairs | 6 155 258 cr |
Credits spent on fuel | 337 301 cr |
Credits spent on munitions | 964 110 cr |
Insurance claims | 37 |
Total claim costs | 111 220 806 cr |
Combat |
|
Bounties claimed | 3 606 |
Profit from bounties | 205 626 096 cr |
Combat bonds | 197 |
Profit from combat bonds | 6 202 665 cr |
Assassinations | 16 |
Profit from assassinations | 3 219 668 cr |
Highest single reward | 1 504 280 cr |
Skimmers killed | 286 |
Crime |
|
Fines issued | 137 |
Lifetime fines value | 446 885 cr |
Bounties received/earned | 370 |
Lifetime bounty value | 222 980 cr |
Highest bounty issued | 10 000 cr |
Smuggling |
|
Black market network | 9 |
Black market profit | 1 329 569 cr |
Commodities smuggled | 542 |
Average profit | 69 977 cr |
Highest single transaction | 620 492 cr |
Trading |
|
Market network | 208 |
Trading profit | 1 283 075 798 cr |
Commodities traded | 89 595 |
Average profit | 1 336 537 cr |
Highest single transaction | 70 464 415 cr |
Mining |
|
Profits from mining | 693 095 139 cr |
Minerals refined | 3 785 |
Materials collected | 18 778 |
Exploration |
|
Systems visited | 5 935 |
Profits from exploration | 795 967 643 cr |
Level 2 detailed scans | 24 943 |
Level 3 detailed scans | 54 000 |
Highest payout | 10 840 171 cr |
Total hyperspace distance | 356 605 ly |
Total hyperspace jumps | 8 851 |
Max distance from start | 65 222,47 ly |
Max distance from Sol | 65 279,35 ly |
Max distance from Colonia | 46 241,11 ly |
Approximate time played | 9W 3D 4H 50M |
Passengers |
|
Total bulk passengers delivered | 1 636 |
Total VIPs delivered | 614 |
Total delivered | 2 250 |
Total ejected | 23 |
Search and Rescue |
|
Total items rescued | 123 |
Total profit | 3 143 064 cr |
Total rescue transactions | 24 |
Crafting |
|
Number of engineers used | 14 |
Number of upgrades generated | 1 265 |
Grade 1 upgrades generated | 263 |
Grade 2 upgrades generated | 262 |
Grade 3 upgrades generated | 282 |
Grade 4 upgrades generated | 235 |
Grade 5 upgrades generated | 223 |
Crew |
|
Crew credits earned | 192 788 187 cr |
Crew hired | 4 |
Crew fired | 2 |
Crew lost | 2 |
Multi-Crew |
|
Total time in multi-crew | 2H 28M 27S |
Time in gunner role | 3H 17M 43S |
Time in fighter con role | 10M 42S |
Total credits accrued | 647 663 cr |
Total fines accrued | 5 100 cr |