CMDR SilverHawk7 profile
(Python)
Federation: Petty Officer
Empire: Baron
Balance |
|
---|---|
Current assets | 951 913 445 cr |
Credits spent on ships | 465 905 760 cr |
Credits spent on outfitting | 174 898 464 cr |
Credits spent on repairs | 284 004 cr |
Credits spent on fuel | 66 080 cr |
Credits spent on munitions | 167 799 cr |
Insurance claims | 7 |
Total claim costs | 2 742 474 cr |
Combat |
|
Bounties claimed | 283 |
Profit from bounties | 4 386 457 cr |
Combat bonds | 0 |
Profit from combat bonds | 0 cr |
Assassinations | 9 |
Profit from assassinations | 1 781 083 cr |
Highest single reward | 160 300 cr |
Skimmers killed | 21 |
Crime |
|
Fines issued | 16 |
Lifetime fines value | 8 969 cr |
Bounties received/earned | 9 |
Lifetime bounty value | 8 845 cr |
Highest bounty issued | 5 000 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 10 530 cr |
Commodities smuggled | 8 |
Average profit | 2 106 cr |
Highest single transaction | 3 384 cr |
Trading |
|
Market network | 55 |
Trading profit | 888 669 cr |
Commodities traded | 446 |
Average profit | 10 455 cr |
Highest single transaction | 230 550 cr |
Mining |
|
Profits from mining | 32 969 cr |
Minerals refined | 12 |
Materials collected | 4 854 |
Exploration |
|
Systems visited | 4 635 |
Profits from exploration | 932 741 956 cr |
Level 2 detailed scans | 22 649 |
Level 3 detailed scans | 24 527 |
Highest payout | 18 148 234 cr |
Total hyperspace distance | 310 332 ly |
Total hyperspace jumps | 5 133 |
Max distance from start | 65 590,23 ly |
Max distance from Sol | 65 647,34 ly |
Max distance from Colonia | 46 528,88 ly |
Approximate time played | 3W 1D 20H 47M |
Passengers |
|
Total bulk passengers delivered | 26 |
Total VIPs delivered | 10 |
Total delivered | 36 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 4 |
Total profit | 73 947 cr |
Total rescue transactions | 3 |
Crafting |
|
Number of engineers used | 9 |
Number of upgrades generated | 337 |
Grade 1 upgrades generated | 163 |
Grade 2 upgrades generated | 76 |
Grade 3 upgrades generated | 61 |
Grade 4 upgrades generated | 18 |
Grade 5 upgrades generated | 19 |