CMDR D3arth 666 profile
(Federal Corvette)
Federation: Admiral
Empire: Viscount
Balance |
|
---|---|
Current assets | 1 545 869 231 cr |
Credits spent on ships | 629 815 564 cr |
Credits spent on outfitting | 2 062 427 256 cr |
Credits spent on repairs | 26 163 605 cr |
Credits spent on fuel | 665 616 cr |
Credits spent on munitions | 2 839 074 cr |
Insurance claims | 55 |
Total claim costs | 326 631 708 cr |
Combat |
|
Bounties claimed | 3 009 |
Profit from bounties | 149 135 531 cr |
Combat bonds | 4 491 |
Profit from combat bonds | 152 050 699 cr |
Assassinations | 106 |
Profit from assassinations | 86 322 206 cr |
Highest single reward | 401 850 cr |
Skimmers killed | 221 |
Crime |
|
Fines issued | 391 |
Lifetime fines value | 1 150 979 cr |
Bounties received/earned | 361 |
Lifetime bounty value | 839 270 cr |
Highest bounty issued | 12 605 cr |
Smuggling |
|
Black market network | 22 |
Black market profit | 4 471 941 cr |
Commodities smuggled | 611 |
Average profit | 117 683 cr |
Highest single transaction | 602 252 cr |
Trading |
|
Market network | 247 |
Trading profit | 21 146 801 cr |
Commodities traded | 10 924 |
Average profit | 20 198 cr |
Highest single transaction | 927 024 cr |
Mining |
|
Profits from mining | 3 676 071 cr |
Minerals refined | 516 |
Materials collected | 15 422 |
Exploration |
|
Systems visited | 9 140 |
Profits from exploration | 359 415 014 cr |
Level 2 detailed scans | 2 485 |
Level 3 detailed scans | 3 532 |
Highest payout | 4 217 653 cr |
Total hyperspace distance | 297 148 ly |
Total hyperspace jumps | 13 734 |
Max distance from start | 25 007,84 ly |
Max distance from Sol | 550,93 ly |
Max distance from Colonia | 22 086,21 ly |
Approximate time played | 10W 5D 3H 48M |
Passengers |
|
Total bulk passengers delivered | 342 |
Total VIPs delivered | 223 |
Total delivered | 565 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 105 |
Total profit | 1 072 284 cr |
Total rescue transactions | 58 |
Crafting |
|
Number of engineers used | 15 |
Number of upgrades generated | 1 378 |
Grade 1 upgrades generated | 232 |
Grade 2 upgrades generated | 260 |
Grade 3 upgrades generated | 398 |
Grade 4 upgrades generated | 270 |
Grade 5 upgrades generated | 218 |
Crew |
|
Crew credits earned | 62 892 065 cr |
Crew hired | 11 |
Crew fired | 6 |
Crew lost | 4 |
Multi-Crew |
|
Total time in multi-crew | 41M 52S |