CMDR SwFsnapper profile
(Asp Explorer)
Federation: Petty Officer
Empire: None
Balance |
|
---|---|
Current assets | 744 305 070 cr |
Credits spent on ships | 110 176 374 cr |
Credits spent on outfitting | 170 141 649 cr |
Credits spent on repairs | 1 184 941 cr |
Credits spent on fuel | 66 686 cr |
Credits spent on munitions | 205 103 cr |
Insurance claims | 36 |
Total claim costs | 26 529 913 cr |
Combat |
|
Bounties claimed | 71 |
Profit from bounties | 3 190 205 cr |
Combat bonds | 106 |
Profit from combat bonds | 2 941 336 cr |
Assassinations | 2 |
Profit from assassinations | 242 316 cr |
Highest single reward | 750 cr |
Skimmers killed | 304 |
Crime |
|
Fines issued | 75 |
Lifetime fines value | 28 511 cr |
Bounties received/earned | 541 |
Lifetime bounty value | 211 620 cr |
Highest bounty issued | 9 200 cr |
Smuggling |
|
Black market network | 2 |
Black market profit | 2 546 cr |
Commodities smuggled | 2 |
Average profit | 1 273 cr |
Highest single transaction | 2 531 cr |
Trading |
|
Market network | 35 |
Trading profit | 7 400 518 cr |
Commodities traded | 3 948 |
Average profit | 36 100 cr |
Highest single transaction | 487 179 cr |
Mining |
|
Profits from mining | 2 929 508 cr |
Minerals refined | 507 |
Materials collected | 5 114 |
Exploration |
|
Systems visited | 4 695 |
Profits from exploration | 326 330 036 cr |
Level 2 detailed scans | 5 016 |
Level 3 detailed scans | 5 265 |
Highest payout | 5 075 706 cr |
Total hyperspace distance | 225 416 ly |
Total hyperspace jumps | 5 395 |
Max distance from start | 65 590,23 ly |
Max distance from Sol | 39 699,84 ly |
Max distance from Colonia | 37 046,54 ly |
Approximate time played | 3W 1D 21H 20M |
Passengers |
|
Total bulk passengers delivered | 1 409 |
Total VIPs delivered | 146 |
Total delivered | 1 555 |
Total ejected | 33 |
Search and Rescue |
|
Total items rescued | 3 |
Total profit | 5 571 cr |
Total rescue transactions | 3 |
Crafting |
|
Number of engineers used | 4 |
Number of upgrades generated | 112 |
Grade 1 upgrades generated | 24 |
Grade 2 upgrades generated | 13 |
Grade 3 upgrades generated | 43 |
Grade 4 upgrades generated | 5 |
Grade 5 upgrades generated | 27 |
Crew |
|
Crew credits earned | 8 464 cr |
Crew hired | 4 |
Crew lost | 4 |
Multi-Crew |
|
Total time in multi-crew | 18M 36S |
Time in fighter con role | 7M 55S |