CMDR Space Lord DarkSaber profile
(Anaconda)
Federation: Warrant Officer
Empire: None
Balance |
|
---|---|
Current assets | 1 141 727 062 cr |
Credits spent on ships | 353 798 717 cr |
Credits spent on outfitting | 403 040 628 cr |
Credits spent on repairs | 4 680 828 cr |
Credits spent on fuel | 232 716 cr |
Credits spent on munitions | 128 325 cr |
Insurance claims | 13 |
Total claim costs | 5 553 809 cr |
Combat |
|
Bounties claimed | 205 |
Profit from bounties | 1 665 990 cr |
Combat bonds | 12 |
Profit from combat bonds | 103 000 cr |
Assassinations | 18 |
Profit from assassinations | 250 884 cr |
Highest single reward | 0 cr |
Skimmers killed | 5 |
Crime |
|
Fines issued | 55 |
Lifetime fines value | 320 121 cr |
Bounties received/earned | 1 |
Lifetime bounty value | 505 cr |
Highest bounty issued | 505 cr |
Smuggling |
|
Black market network | 3 |
Black market profit | 580 486 cr |
Commodities smuggled | 244 |
Average profit | 116 097 cr |
Highest single transaction | 239 560 cr |
Trading |
|
Market network | 202 |
Trading profit | 848 820 484 cr |
Commodities traded | 79 164 |
Average profit | 828 118 cr |
Highest single transaction | 161 585 952 cr |
Mining |
|
Profits from mining | 727 498 356 cr |
Minerals refined | 2 926 |
Materials collected | 2 900 |
Exploration |
|
Systems visited | 2 256 |
Profits from exploration | 35 526 498 cr |
Level 2 detailed scans | 1 650 |
Level 3 detailed scans | 9 624 |
Highest payout | 1 435 016 cr |
Total hyperspace distance | 74 430 ly |
Total hyperspace jumps | 4 403 |
Max distance from start | 5 657,22 ly |
Max distance from Sol | 5 722,98 ly |
Max distance from Colonia | 22 755,20 ly |
Approximate time played | 2W 2D 16H 39M |
Passengers |
|
Total bulk passengers delivered | 2 403 |
Total VIPs delivered | 1 049 |
Total delivered | 3 452 |
Total ejected | 36 |
Crafting |
|
Number of engineers used | 1 |
Number of upgrades generated | 45 |
Grade 1 upgrades generated | 10 |
Grade 2 upgrades generated | 21 |
Grade 3 upgrades generated | 4 |
Grade 4 upgrades generated | 6 |
Grade 5 upgrades generated | 4 |