CMDR DeadMeatGF profile
(Anaconda)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 16 690 138 857 cr |
Credits spent on ships | 1 420 003 714 cr |
Credits spent on outfitting | 3 089 217 077 cr |
Credits spent on repairs | 74 473 615 cr |
Credits spent on fuel | 3 184 800 cr |
Credits spent on munitions | 4 454 978 cr |
Insurance claims | 105 |
Total claim costs | 501 383 032 cr |
Combat |
|
Bounties claimed | 14 888 |
Profit from bounties | 394 709 657 cr |
Combat bonds | 758 |
Profit from combat bonds | 23 022 022 cr |
Assassinations | 442 |
Profit from assassinations | 121 525 211 cr |
Highest single reward | 865 700 cr |
Skimmers killed | 1 341 |
Crime |
|
Fines issued | 996 |
Lifetime fines value | 3 256 457 cr |
Bounties received/earned | 3 231 |
Lifetime bounty value | 10 940 298 cr |
Highest bounty issued | 105 000 cr |
Smuggling |
|
Black market network | 72 |
Black market profit | 17 373 259 cr |
Commodities smuggled | 21 967 |
Average profit | 57 911 cr |
Highest single transaction | 644 400 cr |
Trading |
|
Market network | 1 363 |
Trading profit | 1 522 473 951 cr |
Commodities traded | 699 472 |
Average profit | 300 409 cr |
Highest single transaction | 30 013 648 cr |
Mining |
|
Profits from mining | 1 126 380 872 cr |
Minerals refined | 3 025 |
Materials collected | 13 752 |
Exploration |
|
Systems visited | 33 427 |
Profits from exploration | 2 026 561 209 cr |
Level 2 detailed scans | 67 561 |
Level 3 detailed scans | 247 570 |
Highest payout | 12 824 198 cr |
Total hyperspace distance | 1 374 909 ly |
Total hyperspace jumps | 52 692 |
Max distance from start | 65 369,59 ly |
Max distance from Sol | 65 426,40 ly |
Max distance from Colonia | 46 581,49 ly |
Approximate time played | 43W 4D 8H 30M |
Passengers |
|
Total bulk passengers delivered | 9 553 |
Total VIPs delivered | 2 590 |
Total delivered | 12 143 |
Total ejected | 99 |
Search and Rescue |
|
Total items rescued | 22 |
Total profit | 143 295 cr |
Total rescue transactions | 8 |
Crafting |
|
Number of engineers used | 9 |
Number of upgrades generated | 328 |
Grade 1 upgrades generated | 145 |
Grade 2 upgrades generated | 83 |
Grade 3 upgrades generated | 51 |
Grade 4 upgrades generated | 30 |
Grade 5 upgrades generated | 19 |
Crew |
|
Crew credits earned | 920 301 352 cr |
Crew hired | 11 |
Crew fired | 2 |
Crew lost | 9 |
Multi-Crew |
|
Total time in multi-crew | 23H 14M 21S |
Time in gunner role | 1H 23M 32S |
Time in fighter con role | 11M 53S |
Total credits accrued | 4 800 689 cr |