CMDR SpikeyWolf profile
(Type-9 Heavy)
Federation: Rear Admiral
Empire: None
Balance |
|
---|---|
Current assets | 1 402 434 963 cr |
Credits spent on ships | 1 484 544 975 cr |
Credits spent on outfitting | 2 314 937 190 cr |
Credits spent on repairs | 12 057 148 cr |
Credits spent on fuel | 203 262 cr |
Credits spent on munitions | 2 236 261 cr |
Insurance claims | 37 |
Total claim costs | 117 559 978 cr |
Combat |
|
Bounties claimed | 2 246 |
Profit from bounties | 143 011 054 cr |
Combat bonds | 245 |
Profit from combat bonds | 9 190 791 cr |
Assassinations | 17 |
Profit from assassinations | 5 309 656 cr |
Highest single reward | 1 561 993 cr |
Skimmers killed | 812 |
Crime |
|
Fines issued | 183 |
Lifetime fines value | 219 722 cr |
Bounties received/earned | 1 279 |
Lifetime bounty value | 1 423 615 cr |
Highest bounty issued | 316 700 cr |
Smuggling |
|
Black market network | 9 |
Black market profit | 104 610 cr |
Commodities smuggled | 32 |
Average profit | 6 154 cr |
Highest single transaction | 29 488 cr |
Trading |
|
Market network | 99 |
Trading profit | 764 081 035 cr |
Commodities traded | 4 826 |
Average profit | 1 531 225 cr |
Highest single transaction | 199 185 480 cr |
Mining |
|
Profits from mining | 752 930 626 cr |
Minerals refined | 1 743 |
Materials collected | 14 472 |
Exploration |
|
Systems visited | 4 342 |
Profits from exploration | 273 576 261 cr |
Level 2 detailed scans | 11 018 |
Level 3 detailed scans | 11 358 |
Highest payout | 8 141 188 cr |
Total hyperspace distance | 154 379 ly |
Total hyperspace jumps | 6 115 |
Max distance from start | 8 201,11 ly |
Max distance from Sol | 8 197,50 ly |
Max distance from Colonia | 24 739,60 ly |
Approximate time played | 7W 2D 2H 47M |
Passengers |
|
Total bulk passengers delivered | 519 |
Total VIPs delivered | 155 |
Total delivered | 674 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 21 |
Total profit | 262 898 cr |
Total rescue transactions | 9 |
Crafting |
|
Number of engineers used | 12 |
Number of upgrades generated | 2 867 |
Grade 1 upgrades generated | 1 181 |
Grade 2 upgrades generated | 573 |
Grade 3 upgrades generated | 643 |
Grade 4 upgrades generated | 364 |
Grade 5 upgrades generated | 106 |
Crew |
|
Crew credits earned | 81 845 431 cr |
Crew hired | 4 |
Crew fired | 1 |
Crew lost | 2 |
Multi-Crew |
|
Total time in multi-crew | 2H 49M 37S |
Time in gunner role | 1H 3M 56S |
Time in fighter con role | 3M 20S |
Total credits accrued | 78 184 cr |