CMDR neoblu09 profile
(Keelback)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 12 057 686 944 cr |
Credits spent on ships | 1 408 003 271 cr |
Credits spent on outfitting | 3 011 010 229 cr |
Credits spent on repairs | 55 343 467 cr |
Credits spent on fuel | 1 031 646 cr |
Credits spent on munitions | 1 819 904 cr |
Insurance claims | 79 |
Total claim costs | 736 369 891 cr |
Combat |
|
Bounties claimed | 24 851 |
Profit from bounties | 2 344 765 233 cr |
Combat bonds | 215 |
Profit from combat bonds | 17 810 203 cr |
Assassinations | 7 |
Profit from assassinations | 7 274 826 cr |
Highest single reward | 1 000 000 cr |
Skimmers killed | 77 |
Crime |
|
Fines issued | 73 |
Lifetime fines value | 52 137 cr |
Bounties received/earned | 47 |
Lifetime bounty value | 69 825 cr |
Highest bounty issued | 10 000 cr |
Smuggling |
|
Black market network | 10 |
Black market profit | 276 904 cr |
Commodities smuggled | 220 |
Average profit | 13 845 cr |
Highest single transaction | 54 000 cr |
Trading |
|
Market network | 131 |
Trading profit | 1 053 216 245 cr |
Commodities traded | 58 547 |
Average profit | 1 452 712 cr |
Highest single transaction | 207 484 875 cr |
Mining |
|
Profits from mining | 898 479 202 cr |
Minerals refined | 4 799 |
Materials collected | 24 283 |
Exploration |
|
Systems visited | 7 197 |
Profits from exploration | 375 231 097 cr |
Level 2 detailed scans | 11 280 |
Level 3 detailed scans | 22 583 |
Highest payout | 8 945 160 cr |
Total hyperspace distance | 332 110 ly |
Total hyperspace jumps | 11 475 |
Max distance from start | 25 878,87 ly |
Max distance from Sol | 25 934,90 ly |
Max distance from Colonia | 28 432,90 ly |
Approximate time played | 63W 3D 1H 19M |
Passengers |
|
Total bulk passengers delivered | 14 637 |
Total VIPs delivered | 2 229 |
Total delivered | 16 866 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 17 |
Total profit | 224 351 cr |
Total rescue transactions | 5 |
Crafting |
|
Number of engineers used | 17 |
Number of upgrades generated | 1 309 |
Grade 1 upgrades generated | 231 |
Grade 2 upgrades generated | 154 |
Grade 3 upgrades generated | 237 |
Grade 4 upgrades generated | 215 |
Grade 5 upgrades generated | 472 |
Crew |
|
Crew credits earned | 5 586 830 806 cr |
Crew hired | 5 |
Crew fired | 2 |
Crew lost | 24 |
Multi-Crew |
|
Total time in multi-crew | 21H 58M 6S |
Time in gunner role | 49M 55S |