CMDR Vaka_maka profile
(Krait Phantom)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 28 047 835 494 cr |
Credits spent on ships | 1 896 989 393 cr |
Credits spent on outfitting | 36 072 913 869 cr |
Credits spent on repairs | 21 191 869 cr |
Credits spent on fuel | 1 045 244 cr |
Credits spent on munitions | 2 959 732 cr |
Insurance claims | 32 |
Total claim costs | 122 052 596 cr |
Combat |
|
Bounties claimed | 1 254 |
Profit from bounties | 30 688 424 cr |
Combat bonds | 4 630 |
Profit from combat bonds | 168 568 095 cr |
Assassinations | 6 |
Profit from assassinations | 1 890 628 cr |
Highest single reward | 433 414 cr |
Skimmers killed | 820 |
Crime |
|
Fines issued | 195 |
Lifetime fines value | 439 209 cr |
Bounties received/earned | 1 061 |
Lifetime bounty value | 242 925 cr |
Highest bounty issued | 9 555 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 458 375 cr |
Commodities smuggled | 96 |
Average profit | 28 648 cr |
Highest single transaction | 222 117 cr |
Trading |
|
Market network | 152 |
Trading profit | 25 879 409 768 cr |
Commodities traded | 870 101 |
Average profit | 10 685 140 cr |
Highest single transaction | 444 090 240 cr |
Mining |
|
Profits from mining | 9 752 999 700 cr |
Minerals refined | 12 597 |
Materials collected | 22 018 |
Exploration |
|
Systems visited | 14 129 |
Profits from exploration | 2 167 794 174 cr |
Level 2 detailed scans | 51 728 |
Level 3 detailed scans | 120 547 |
Highest payout | 13 419 549 cr |
Total hyperspace distance | 717 115 ly |
Total hyperspace jumps | 19 740 |
Max distance from start | 65 222,47 ly |
Max distance from Sol | 65 279,35 ly |
Max distance from Colonia | 46 241,11 ly |
Approximate time played | 15W 1D 9H 30M |
Passengers |
|
Total bulk passengers delivered | 8 694 |
Total VIPs delivered | 105 |
Total delivered | 8 799 |
Total ejected | 0 |
Crafting |
|
Number of engineers used | 13 |
Number of upgrades generated | 1 115 |
Grade 1 upgrades generated | 170 |
Grade 2 upgrades generated | 122 |
Grade 3 upgrades generated | 171 |
Grade 4 upgrades generated | 216 |
Grade 5 upgrades generated | 436 |
Crew |
|
Crew credits earned | 221 686 826 cr |
Crew hired | 9 |
Crew fired | 9 |
Multi-Crew |
|
Total time in multi-crew | 6H 20M 37S |
Time in gunner role | 1H 11M 6S |