CMDR Djerv Dvergbjerk profile
(Anaconda)
Federation: Chief Petty Officer
Empire: None
Balance |
|
---|---|
Current assets | 1 665 761 367 cr |
Credits spent on ships | 878 485 245 cr |
Credits spent on outfitting | 568 612 232 cr |
Credits spent on repairs | 768 080 cr |
Credits spent on fuel | 94 404 cr |
Credits spent on munitions | 160 400 cr |
Insurance claims | 5 |
Total claim costs | 8 989 342 cr |
Combat |
|
Bounties claimed | 352 |
Profit from bounties | 6 504 151 cr |
Combat bonds | 0 |
Profit from combat bonds | 0 cr |
Assassinations | 4 |
Profit from assassinations | 105 477 cr |
Highest single reward | 274 315 cr |
Skimmers killed | 0 |
Crime |
|
Fines issued | 46 |
Lifetime fines value | 20 183 cr |
Bounties received/earned | 22 |
Lifetime bounty value | 37 910 cr |
Highest bounty issued | 10 480 cr |
Smuggling |
|
Black market network | 3 |
Black market profit | 103 953 cr |
Commodities smuggled | 17 |
Average profit | 20 791 cr |
Highest single transaction | 65 276 cr |
Trading |
|
Market network | 100 |
Trading profit | 901 450 165 cr |
Commodities traded | 18 686 |
Average profit | 2 193 309 cr |
Highest single transaction | 176 579 610 cr |
Mining |
|
Profits from mining | 860 497 385 cr |
Minerals refined | 2 571 |
Materials collected | 3 771 |
Exploration |
|
Systems visited | 4 369 |
Profits from exploration | 757 203 924 cr |
Level 2 detailed scans | 22 098 |
Level 3 detailed scans | 22 232 |
Highest payout | 14 521 827 cr |
Total hyperspace distance | 260 801 ly |
Total hyperspace jumps | 5 079 |
Max distance from start | 65 648,16 ly |
Max distance from Sol | 65 647,34 ly |
Max distance from Colonia | 46 528,88 ly |
Approximate time played | 4W 35M |
Passengers |
|
Total bulk passengers delivered | 451 |
Total VIPs delivered | 82 |
Total delivered | 533 |
Total ejected | 0 |
Crafting |
|
Number of engineers used | 3 |
Number of upgrades generated | 90 |
Grade 1 upgrades generated | 25 |
Grade 2 upgrades generated | 21 |
Grade 3 upgrades generated | 29 |
Grade 4 upgrades generated | 6 |
Grade 5 upgrades generated | 9 |
Crew |
|
Crew credits earned | 59 610 048 cr |
Crew hired | 3 |
Crew fired | 1 |
Crew lost | 1 |
Multi-Crew |
|
Total time in multi-crew | 3H 59M 21S |
Time in gunner role | 1H 38M 33S |
Time in fighter con role | 9M 41S |
Total credits accrued | 70 940 cr |