CMDR yellowcavefrog profile
(Krait Phantom)
Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 3 846 635 851 cr |
Credits spent on ships | 682 729 801 cr |
Credits spent on outfitting | 1 038 193 277 cr |
Credits spent on repairs | 7 594 675 cr |
Credits spent on fuel | 113 464 cr |
Credits spent on munitions | 615 271 cr |
Insurance claims | 21 |
Total claim costs | 39 515 244 cr |
Combat |
|
Bounties claimed | 503 |
Profit from bounties | 20 039 665 cr |
Combat bonds | 226 |
Profit from combat bonds | 6 473 294 cr |
Assassinations | 0 |
Profit from assassinations | 0 cr |
Highest single reward | 255 757 cr |
Skimmers killed | 857 |
Crime |
|
Fines issued | 24 |
Lifetime fines value | 58 667 cr |
Bounties received/earned | 10 |
Lifetime bounty value | 18 700 cr |
Highest bounty issued | 10 000 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 30 910 cr |
Commodities smuggled | 5 |
Average profit | 6 182 cr |
Highest single transaction | 6 924 cr |
Trading |
|
Market network | 76 |
Trading profit | 1 784 439 024 cr |
Commodities traded | 16 446 |
Average profit | 9 751 033 cr |
Highest single transaction | 215 205 900 cr |
Mining |
|
Profits from mining | 1 743 618 433 cr |
Minerals refined | 2 743 |
Materials collected | 8 114 |
Exploration |
|
Systems visited | 6 710 |
Profits from exploration | 966 382 036 cr |
Level 2 detailed scans | 41 763 |
Level 3 detailed scans | 41 871 |
Highest payout | 6 825 493 cr |
Total hyperspace distance | 537 972 ly |
Total hyperspace jumps | 7 473 |
Max distance from start | 42 828,48 ly |
Max distance from Sol | 42 885,68 ly |
Max distance from Colonia | 39 021,75 ly |
Approximate time played | 4W 3D 16H 8M |
Passengers |
|
Total bulk passengers delivered | 99 |
Total VIPs delivered | 7 |
Total delivered | 106 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 1 |
Total profit | 26 068 cr |
Total rescue transactions | 1 |
Crafting |
|
Number of engineers used | 15 |
Number of upgrades generated | 1 025 |
Grade 1 upgrades generated | 232 |
Grade 2 upgrades generated | 218 |
Grade 3 upgrades generated | 215 |
Grade 4 upgrades generated | 173 |
Grade 5 upgrades generated | 187 |
Multi-Crew |
|
Total time in multi-crew | 2H 43M |
Time in fighter con role | 11M 57S |