CMDR Holzer profile
(Diamondback Explorer)
Federation: Ensign
Empire: Duke
Balance |
|
---|---|
Current assets | 973 017 977 cr |
Credits spent on ships | 557 314 664 cr |
Credits spent on outfitting | 545 391 930 cr |
Credits spent on repairs | 3 173 759 cr |
Credits spent on fuel | 351 624 cr |
Credits spent on munitions | 69 505 cr |
Insurance claims | 36 |
Total claim costs | 94 807 447 cr |
Combat |
|
Bounties claimed | 486 |
Profit from bounties | 14 574 858 cr |
Combat bonds | 16 |
Profit from combat bonds | 400 200 cr |
Assassinations | 55 |
Profit from assassinations | 18 905 900 cr |
Highest single reward | 205 894 cr |
Skimmers killed | 16 |
Crime |
|
Fines issued | 70 |
Lifetime fines value | 476 093 cr |
Bounties received/earned | 48 |
Lifetime bounty value | 79 085 cr |
Highest bounty issued | 10 000 cr |
Smuggling |
|
Black market network | 6 |
Black market profit | 137 736 cr |
Commodities smuggled | 80 |
Average profit | 9 182 cr |
Highest single transaction | 55 077 cr |
Trading |
|
Market network | 69 |
Trading profit | 122 576 076 cr |
Commodities traded | 64 789 |
Average profit | 298 239 cr |
Highest single transaction | 5 325 320 cr |
Mining |
|
Profits from mining | 28 571 cr |
Minerals refined | 47 |
Materials collected | 2 631 |
Exploration |
|
Systems visited | 8 491 |
Profits from exploration | 329 685 609 cr |
Level 2 detailed scans | 6 681 |
Level 3 detailed scans | 10 027 |
Highest payout | 4 650 509 cr |
Total hyperspace distance | 360 838 ly |
Total hyperspace jumps | 11 407 |
Max distance from start | 65 222,47 ly |
Max distance from Sol | 65 279,35 ly |
Max distance from Colonia | 46 241,11 ly |
Approximate time played | 4W 3D 2H 34M |
Passengers |
|
Total bulk passengers delivered | 144 |
Total VIPs delivered | 83 |
Total delivered | 227 |
Total ejected | 19 |
Search and Rescue |
|
Total items rescued | 1 |
Total profit | 30 834 cr |
Total rescue transactions | 1 |
Crafting |
|
Number of engineers used | 3 |
Number of upgrades generated | 46 |
Grade 1 upgrades generated | 20 |
Grade 2 upgrades generated | 19 |
Grade 3 upgrades generated | 7 |