CMDR Gimi profile
(Python)
Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 8 869 222 425 cr |
Credits spent on ships | 735 248 117 cr |
Credits spent on outfitting | 2 546 432 841 cr |
Credits spent on repairs | 7 578 064 cr |
Credits spent on fuel | 331 046 cr |
Credits spent on munitions | 1 447 776 cr |
Insurance claims | 10 |
Total claim costs | 17 280 216 cr |
Combat |
|
Bounties claimed | 5 615 |
Profit from bounties | 191 548 791 cr |
Combat bonds | 685 |
Profit from combat bonds | 8 902 080 cr |
Assassinations | 40 |
Profit from assassinations | 2 167 056 cr |
Highest single reward | 319 957 cr |
Skimmers killed | 168 |
Crime |
|
Fines issued | 43 |
Lifetime fines value | 739 279 cr |
Bounties received/earned | 20 |
Lifetime bounty value | 41 425 cr |
Highest bounty issued | 10 625 cr |
Smuggling |
|
Black market network | 6 |
Black market profit | 1 164 440 cr |
Commodities smuggled | 112 |
Average profit | 116 444 cr |
Highest single transaction | 729 616 cr |
Trading |
|
Market network | 261 |
Trading profit | 5 231 876 329 cr |
Commodities traded | 110 889 |
Average profit | 3 084 833 cr |
Highest single transaction | 241 518 240 cr |
Mining |
|
Profits from mining | 5 093 431 755 cr |
Minerals refined | 5 004 |
Materials collected | 35 994 |
Exploration |
|
Systems visited | 7 989 |
Profits from exploration | 232 689 369 cr |
Level 2 detailed scans | 4 261 |
Level 3 detailed scans | 149 636 |
Highest payout | 14 065 118 cr |
Total hyperspace distance | 240 003 ly |
Total hyperspace jumps | 11 030 |
Max distance from start | 25 872,87 ly |
Max distance from Sol | 25 899,99 ly |
Max distance from Colonia | 23 705,84 ly |
Approximate time played | 20W 6D 8H 26M |
Passengers |
|
Total bulk passengers delivered | 1 813 |
Total VIPs delivered | 242 |
Total delivered | 2 055 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 102 |
Total profit | 2 113 493 cr |
Total rescue transactions | 38 |
Crafting |
|
Number of engineers used | 20 |
Number of upgrades generated | 2 396 |
Grade 1 upgrades generated | 557 |
Grade 2 upgrades generated | 214 |
Grade 3 upgrades generated | 344 |
Grade 4 upgrades generated | 456 |
Grade 5 upgrades generated | 825 |
Crew |
|
Crew credits earned | 151 844 795 cr |
Crew hired | 3 |
Crew fired | 1 |
Crew lost | 1 |
Multi-Crew |
|
Total time in multi-crew | 1H 52M 3S |
Time in gunner role | 3M 31S |
Time in fighter con role | 32M 48S |
Total credits accrued | 1 166 315 cr |