CMDR Geezeuk profile
(Krait Phantom)
Federation: Rear Admiral
Empire: Count
Balance |
|
---|---|
Current assets | 2 234 449 132 cr |
Credits spent on ships | 467 532 074 cr |
Credits spent on outfitting | 421 434 000 cr |
Credits spent on repairs | 1 914 741 cr |
Credits spent on fuel | 249 249 cr |
Credits spent on munitions | 356 334 cr |
Insurance claims | 31 |
Total claim costs | 31 801 794 cr |
Combat |
|
Bounties claimed | 331 |
Profit from bounties | 6 966 227 cr |
Combat bonds | 165 |
Profit from combat bonds | 5 954 000 cr |
Assassinations | 10 |
Profit from assassinations | 1 874 548 cr |
Highest single reward | 170 550 cr |
Skimmers killed | 16 |
Crime |
|
Fines issued | 47 |
Lifetime fines value | 36 625 cr |
Bounties received/earned | 32 |
Lifetime bounty value | 29 560 cr |
Highest bounty issued | 6 000 cr |
Smuggling |
|
Black market network | 7 |
Black market profit | 587 113 cr |
Commodities smuggled | 306 |
Average profit | 39 141 cr |
Highest single transaction | 524 448 cr |
Trading |
|
Market network | 76 |
Trading profit | 273 104 930 cr |
Commodities traded | 27 387 |
Average profit | 916 459 cr |
Highest single transaction | 119 774 655 cr |
Mining |
|
Profits from mining | 125 477 321 cr |
Minerals refined | 85 |
Materials collected | 3 039 |
Exploration |
|
Systems visited | 4 997 |
Profits from exploration | 1 140 975 806 cr |
Level 2 detailed scans | 16 936 |
Level 3 detailed scans | 18 647 |
Highest payout | 17 263 737 cr |
Total hyperspace distance | 258 299 ly |
Total hyperspace jumps | 6 379 |
Max distance from start | 65 280,39 ly |
Max distance from Sol | 65 279,35 ly |
Max distance from Colonia | 46 241,11 ly |
Approximate time played | 4W 6D 6H 9M |
Passengers |
|
Total bulk passengers delivered | 643 |
Total VIPs delivered | 2 167 |
Total delivered | 2 810 |
Total ejected | 20 |
Search and Rescue |
|
Total items rescued | 6 |
Total profit | 65 501 cr |
Total rescue transactions | 3 |
Crafting |
|
Number of engineers used | 5 |
Number of upgrades generated | 347 |
Grade 1 upgrades generated | 115 |
Grade 2 upgrades generated | 79 |
Grade 3 upgrades generated | 95 |
Grade 4 upgrades generated | 42 |
Grade 5 upgrades generated | 16 |
Crew |
|
Crew credits earned | 247 956 cr |
Crew hired | 1 |
Crew lost | 1 |
Multi-Crew |
|
Total time in multi-crew | 34M 27S |