CMDR GraniteFTL profile
(Anaconda)
Federation: Vice Admiral
Empire: King
Balance |
|
---|---|
Current assets | 3 830 891 712 cr |
Credits spent on ships | 1 628 746 714 cr |
Credits spent on outfitting | 3 782 037 728 cr |
Credits spent on repairs | 21 667 213 cr |
Credits spent on fuel | 408 369 cr |
Credits spent on munitions | 1 841 928 cr |
Insurance claims | 44 |
Total claim costs | 197 640 088 cr |
Combat |
|
Bounties claimed | 509 |
Profit from bounties | 17 279 827 cr |
Combat bonds | 0 |
Profit from combat bonds | 0 cr |
Assassinations | 4 |
Profit from assassinations | 2 262 113 cr |
Highest single reward | 293 025 cr |
Skimmers killed | 1 533 |
Crime |
|
Fines issued | 314 |
Lifetime fines value | 1 483 409 cr |
Bounties received/earned | 97 |
Lifetime bounty value | 70 145 cr |
Highest bounty issued | 6 000 cr |
Smuggling |
|
Black market network | 23 |
Black market profit | 1 134 297 cr |
Commodities smuggled | 309 |
Average profit | 18 905 cr |
Highest single transaction | 459 000 cr |
Trading |
|
Market network | 170 |
Trading profit | 231 106 645 cr |
Commodities traded | 144 332 |
Average profit | 231 107 cr |
Highest single transaction | 1 846 608 cr |
Mining |
|
Profits from mining | 785 637 cr |
Minerals refined | 271 |
Materials collected | 6 579 |
Exploration |
|
Systems visited | 2 449 |
Profits from exploration | 54 277 675 cr |
Level 2 detailed scans | 2 351 |
Level 3 detailed scans | 2 307 |
Highest payout | 1 798 169 cr |
Total hyperspace distance | 78 406 ly |
Total hyperspace jumps | 4 057 |
Max distance from start | 8 597,60 ly |
Max distance from Sol | 8 620,16 ly |
Max distance from Colonia | 22 840,86 ly |
Approximate time played | 3W 6D 3H 58M |
Passengers |
|
Total bulk passengers delivered | 4 671 |
Total VIPs delivered | 2 528 |
Total delivered | 7 199 |
Total ejected | 42 |
Search and Rescue |
|
Total items rescued | 32 |
Total profit | 107 831 cr |
Total rescue transactions | 13 |
Crafting |
|
Number of engineers used | 6 |
Number of upgrades generated | 411 |
Grade 1 upgrades generated | 126 |
Grade 2 upgrades generated | 81 |
Grade 3 upgrades generated | 116 |
Grade 4 upgrades generated | 64 |
Grade 5 upgrades generated | 24 |
Crew |
|
Crew credits earned | 149 348 408 cr |
Crew hired | 10 |
Crew fired | 7 |
Crew lost | 2 |