CMDR Drotak profile
Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 448 372 640 cr |
Credits spent on ships | 212 766 633 cr |
Credits spent on outfitting | 94 265 238 cr |
Credits spent on repairs | 257 955 cr |
Credits spent on fuel | 49 169 cr |
Credits spent on munitions | 126 553 cr |
Insurance claims | 10 |
Total claim costs | 9 112 094 cr |
Combat |
|
Bounties claimed | 233 |
Profit from bounties | 6 980 689 cr |
Combat bonds | 0 |
Profit from combat bonds | 0 cr |
Assassinations | 5 |
Profit from assassinations | 1 580 643 cr |
Highest single reward | 286 220 cr |
Skimmers killed | 2 |
Crime |
|
Fines issued | 6 |
Lifetime fines value | 1 415 cr |
Bounties received/earned | 5 |
Lifetime bounty value | 2 300 cr |
Highest bounty issued | 500 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 32 314 cr |
Commodities smuggled | 5 |
Average profit | 6 463 cr |
Highest single transaction | 18 198 cr |
Trading |
|
Market network | 44 |
Trading profit | 120 008 461 cr |
Commodities traded | 36 500 |
Average profit | 628 317 cr |
Highest single transaction | 18 257 074 cr |
Mining |
|
Profits from mining | 27 672 738 cr |
Minerals refined | 152 |
Materials collected | 3 718 |
Exploration |
|
Systems visited | 1 035 |
Profits from exploration | 107 687 803 cr |
Level 2 detailed scans | 4 658 |
Level 3 detailed scans | 4 928 |
Highest payout | 5 953 959 cr |
Total hyperspace distance | 34 195 ly |
Total hyperspace jumps | 1 372 |
Max distance from start | 2 909,15 ly |
Max distance from Sol | 2 939,75 ly |
Max distance from Colonia | 22 780,81 ly |
Approximate time played | 1W 2D 54M |
Passengers |
|
Total bulk passengers delivered | 993 |
Total VIPs delivered | 92 |
Total delivered | 1 085 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 17 |
Total profit | 313 307 cr |
Total rescue transactions | 8 |
Crafting |
|
Number of engineers used | 3 |
Number of upgrades generated | 96 |
Grade 1 upgrades generated | 34 |
Grade 2 upgrades generated | 29 |
Grade 3 upgrades generated | 18 |
Grade 4 upgrades generated | 12 |
Grade 5 upgrades generated | 3 |
Crew |
|
Crew credits earned | 12 051 613 cr |
Crew hired | 1 |