CMDR Grifa profile
(Imperial Cutter)
Federation: Admiral
Empire: Prince
Balance |
|
---|---|
Current assets | 12 563 959 624 cr |
Credits spent on ships | 1 199 329 131 cr |
Credits spent on outfitting | 4 622 612 002 cr |
Credits spent on repairs | 71 512 499 cr |
Credits spent on fuel | 1 001 273 cr |
Credits spent on munitions | 10 049 199 cr |
Insurance claims | 92 |
Total claim costs | 467 369 955 cr |
Combat |
|
Bounties claimed | 5 262 |
Profit from bounties | 411 605 245 cr |
Combat bonds | 2 875 |
Profit from combat bonds | 159 969 252 cr |
Assassinations | 105 |
Profit from assassinations | 206 690 058 cr |
Highest single reward | 1 000 000 cr |
Skimmers killed | 318 |
Crime |
|
Fines issued | 508 |
Lifetime fines value | 113 638 cr |
Bounties received/earned | 17 921 |
Lifetime bounty value | 63 692 430 cr |
Highest bounty issued | 10 000 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 40 968 cr |
Commodities smuggled | 6 |
Average profit | 8 194 cr |
Highest single transaction | 17 963 cr |
Trading |
|
Market network | 97 |
Trading profit | 496 172 243 cr |
Commodities traded | 64 523 |
Average profit | 727 525 cr |
Highest single transaction | 19 261 024 cr |
Mining |
|
Profits from mining | 100 232 249 cr |
Minerals refined | 527 |
Materials collected | 53 539 |
Exploration |
|
Systems visited | 5 016 |
Profits from exploration | 112 792 175 cr |
Level 2 detailed scans | 4 101 |
Level 3 detailed scans | 4 197 |
Highest payout | 2 099 029 cr |
Total hyperspace distance | 309 032 ly |
Total hyperspace jumps | 12 995 |
Max distance from start | 5 034,77 ly |
Max distance from Sol | 5 029,11 ly |
Max distance from Colonia | 22 671,30 ly |
Approximate time played | 15W 4D 3H 13M |
Passengers |
|
Total bulk passengers delivered | 5 343 |
Total VIPs delivered | 1 304 |
Total delivered | 6 647 |
Total ejected | 0 |
Crafting |
|
Number of engineers used | 19 |
Number of upgrades generated | 4 969 |
Grade 1 upgrades generated | 645 |
Grade 2 upgrades generated | 512 |
Grade 3 upgrades generated | 1 053 |
Grade 4 upgrades generated | 918 |
Grade 5 upgrades generated | 1 841 |
Crew |
|
Crew credits earned | 139 460 632 cr |
Crew hired | 73 |
Crew fired | 71 |
Crew lost | 4 |
Multi-Crew |
|
Total time in multi-crew | 14H 52M 31S |
Time in gunner role | 1H 34M 22S |
Time in fighter con role | 3H 39M 37S |
Total credits accrued | 4 871 394 cr |
Total fines accrued | 740 426 cr |