CMDR ELECMANEXE profile
(Type-10 Defender)
Federation: Post Captain
Empire: King
Balance |
|
---|---|
Current assets | 4 402 447 386 cr |
Credits spent on ships | 526 043 597 cr |
Credits spent on outfitting | 2 072 137 359 cr |
Credits spent on repairs | 6 206 627 cr |
Credits spent on fuel | 270 530 cr |
Credits spent on munitions | 6 973 063 cr |
Insurance claims | 29 |
Total claim costs | 12 337 276 cr |
Combat |
|
Bounties claimed | 9 785 |
Profit from bounties | 751 056 964 cr |
Combat bonds | 577 |
Profit from combat bonds | 20 466 583 cr |
Assassinations | 71 |
Profit from assassinations | 69 056 643 cr |
Highest single reward | 575 767 cr |
Skimmers killed | 86 |
Crime |
|
Fines issued | 56 |
Lifetime fines value | 37 397 cr |
Bounties received/earned | 57 |
Lifetime bounty value | 56 350 cr |
Highest bounty issued | 10 000 cr |
Smuggling |
|
Black market network | 6 |
Black market profit | 14 565 cr |
Commodities smuggled | 15 |
Average profit | 2 428 cr |
Highest single transaction | 10 746 cr |
Trading |
|
Market network | 100 |
Trading profit | 1 195 584 223 cr |
Commodities traded | 23 279 |
Average profit | 2 860 249 cr |
Highest single transaction | 137 769 791 cr |
Mining |
|
Profits from mining | 1 142 121 444 cr |
Minerals refined | 3 664 |
Materials collected | 42 143 |
Exploration |
|
Systems visited | 4 449 |
Profits from exploration | 425 945 544 cr |
Level 2 detailed scans | 5 485 |
Level 3 detailed scans | 6 556 |
Highest payout | 14 466 172 cr |
Total hyperspace distance | 225 611 ly |
Total hyperspace jumps | 6 045 |
Max distance from start | 25 901,44 ly |
Max distance from Sol | 23 740,52 ly |
Max distance from Colonia | 25 659,48 ly |
Approximate time played | 10W 2D 17H 29M |
Passengers |
|
Total bulk passengers delivered | 2 279 |
Total VIPs delivered | 7 |
Total delivered | 2 286 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 37 |
Total profit | 730 916 cr |
Total rescue transactions | 17 |
Crafting |
|
Number of engineers used | 18 |
Number of upgrades generated | 4 003 |
Grade 1 upgrades generated | 333 |
Grade 2 upgrades generated | 401 |
Grade 3 upgrades generated | 620 |
Grade 4 upgrades generated | 728 |
Grade 5 upgrades generated | 1 921 |
Crew |
|
Crew credits earned | 257 743 237 cr |
Crew hired | 5 |
Crew fired | 4 |
Multi-Crew |
|
Total time in multi-crew | 59M 23S |