CMDR joey_the_saint profile
(Diamondback Explorer)
Federation: Cadet
Empire: None
Balance |
|
---|---|
Current assets | 1 428 366 882 cr |
Credits spent on ships | 240 438 970 cr |
Credits spent on outfitting | 475 139 822 cr |
Credits spent on repairs | 2 093 161 cr |
Credits spent on fuel | 122 677 cr |
Credits spent on munitions | 491 078 cr |
Insurance claims | 12 |
Total claim costs | 24 012 403 cr |
Combat |
|
Bounties claimed | 735 |
Profit from bounties | 45 873 620 cr |
Combat bonds | 147 |
Profit from combat bonds | 6 240 848 cr |
Assassinations | 2 |
Profit from assassinations | 151 406 cr |
Highest single reward | 462 800 cr |
Skimmers killed | 24 |
Crime |
|
Fines issued | 12 |
Lifetime fines value | 2 998 cr |
Bounties received/earned | 4 |
Lifetime bounty value | 1 200 cr |
Highest bounty issued | 400 cr |
Smuggling |
|
Black market network | 3 |
Black market profit | 107 791 cr |
Commodities smuggled | 13 |
Average profit | 10 779 cr |
Highest single transaction | 64 881 cr |
Trading |
|
Market network | 89 |
Trading profit | 9 008 267 410 cr |
Commodities traded | 14 651 |
Average profit | 34 122 225 cr |
Highest single transaction | 268 288 440 cr |
Mining |
|
Profits from mining | 8 937 534 061 cr |
Minerals refined | 7 184 |
Materials collected | 11 491 |
Exploration |
|
Systems visited | 6 042 |
Profits from exploration | 1 254 191 751 cr |
Level 2 detailed scans | 32 611 |
Level 3 detailed scans | 34 763 |
Highest payout | 12 722 911 cr |
Total hyperspace distance | 269 289 ly |
Total hyperspace jumps | 6 741 |
Max distance from start | 35 070,34 ly |
Max distance from Sol | 35 069,29 ly |
Max distance from Colonia | 38 041,64 ly |
Approximate time played | 15W 1D 20H 52M |
Passengers |
|
Total bulk passengers delivered | 530 |
Total VIPs delivered | 12 |
Total delivered | 542 |
Total ejected | 2 |
Search and Rescue |
|
Total items rescued | 9 |
Total profit | 258 283 cr |
Total rescue transactions | 4 |
Crafting |
|
Number of engineers used | 7 |
Number of upgrades generated | 355 |
Grade 1 upgrades generated | 84 |
Grade 2 upgrades generated | 76 |
Grade 3 upgrades generated | 95 |
Grade 4 upgrades generated | 45 |
Grade 5 upgrades generated | 55 |
Multi-Crew |
|
Total time in multi-crew | 2H 55M 15S |
Time in gunner role | 2H 40M 33S |