CMDR yActiventHC profile
(Anaconda)
Federation: Lt. Commander
Empire: Baron
Balance |
|
---|---|
Current assets | 1 126 064 857 cr |
Credits spent on ships | 430 901 851 cr |
Credits spent on outfitting | 447 134 247 cr |
Credits spent on repairs | 4 628 989 cr |
Credits spent on fuel | 70 900 cr |
Credits spent on munitions | 314 263 cr |
Insurance claims | 12 |
Total claim costs | 43 612 135 cr |
Combat |
|
Bounties claimed | 222 |
Profit from bounties | 49 744 266 cr |
Combat bonds | 0 |
Profit from combat bonds | 0 cr |
Assassinations | 0 |
Profit from assassinations | 0 cr |
Highest single reward | 303 960 cr |
Skimmers killed | 550 |
Crime |
|
Fines issued | 18 |
Lifetime fines value | 4 608 cr |
Bounties received/earned | 30 |
Lifetime bounty value | 9 200 cr |
Highest bounty issued | 5 000 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 59 740 cr |
Commodities smuggled | 12 |
Average profit | 11 948 cr |
Highest single transaction | 32 032 cr |
Trading |
|
Market network | 26 |
Trading profit | 132 480 082 cr |
Commodities traded | 9 434 |
Average profit | 865 883 cr |
Highest single transaction | 20 114 304 cr |
Mining |
|
Profits from mining | 89 843 962 cr |
Minerals refined | 36 |
Materials collected | 7 092 |
Exploration |
|
Systems visited | 2 386 |
Profits from exploration | 116 482 770 cr |
Level 2 detailed scans | 4 951 |
Level 3 detailed scans | 5 044 |
Highest payout | 2 707 112 cr |
Total hyperspace distance | 113 723 ly |
Total hyperspace jumps | 2 727 |
Max distance from start | 21 962,88 ly |
Max distance from Sol | 22 032,37 ly |
Max distance from Colonia | 23 490,33 ly |
Approximate time played | 1W 3D 10H 43M |
Passengers |
|
Total bulk passengers delivered | 0 |
Total VIPs delivered | 4 |
Total delivered | 4 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 2 |
Total profit | 33 320 cr |
Total rescue transactions | 2 |
Crafting |
|
Number of engineers used | 5 |
Number of upgrades generated | 253 |
Grade 1 upgrades generated | 89 |
Grade 2 upgrades generated | 65 |
Grade 3 upgrades generated | 54 |
Grade 4 upgrades generated | 27 |
Grade 5 upgrades generated | 18 |
Crew |
|
Crew credits earned | 7 094 607 cr |
Crew hired | 1 |
Crew fired | 1 |
Multi-Crew |
|
Total time in multi-crew | 2H 16M 36S |
Time in gunner role | 2H 23M 55S |
Time in fighter con role | 5M 33S |
Total credits accrued | 175 533 cr |