CMDR Minicop55 profile
(Imperial Cutter)
Federation: Lieutenant
Empire: Prince
Balance |
|
---|---|
Current assets | 4 018 577 205 cr |
Credits spent on ships | 1 290 643 516 cr |
Credits spent on outfitting | 1 941 330 300 cr |
Credits spent on repairs | 6 072 172 cr |
Credits spent on fuel | 242 280 cr |
Credits spent on munitions | 874 686 cr |
Insurance claims | 48 |
Total claim costs | 52 059 776 cr |
Combat |
|
Bounties claimed | 271 |
Profit from bounties | 13 652 541 cr |
Combat bonds | 28 |
Profit from combat bonds | 856 980 cr |
Assassinations | 2 |
Profit from assassinations | 1 368 466 cr |
Highest single reward | 283 350 cr |
Skimmers killed | 1 128 |
Crime |
|
Fines issued | 361 |
Lifetime fines value | 98 509 cr |
Bounties received/earned | 48 |
Lifetime bounty value | 50 300 cr |
Highest bounty issued | 5 000 cr |
Smuggling |
|
Black market network | 7 |
Black market profit | 85 393 cr |
Commodities smuggled | 22 |
Average profit | 10 674 cr |
Highest single transaction | 61 210 cr |
Trading |
|
Market network | 96 |
Trading profit | 7 742 184 078 cr |
Commodities traded | 124 974 |
Average profit | 14 025 696 cr |
Highest single transaction | 1 029 323 312 cr |
Mining |
|
Profits from mining | 6 524 914 123 cr |
Minerals refined | 5 411 |
Materials collected | 7 947 |
Exploration |
|
Systems visited | 3 787 |
Profits from exploration | 188 925 114 cr |
Level 2 detailed scans | 3 990 |
Level 3 detailed scans | 4 260 |
Highest payout | 3 108 643 cr |
Total hyperspace distance | 247 299 ly |
Total hyperspace jumps | 5 063 |
Max distance from start | 28 263,72 ly |
Max distance from Sol | 28 330,77 ly |
Max distance from Colonia | 25 735,02 ly |
Approximate time played | 2W 5D 3H 35M |
Passengers |
|
Total bulk passengers delivered | 179 |
Total VIPs delivered | 3 376 |
Total delivered | 3 555 |
Total ejected | 15 |
Search and Rescue |
|
Total items rescued | 82 |
Total profit | 2 045 343 cr |
Total rescue transactions | 12 |
Crafting |
|
Number of engineers used | 13 |
Number of upgrades generated | 879 |
Grade 1 upgrades generated | 184 |
Grade 2 upgrades generated | 169 |
Grade 3 upgrades generated | 196 |
Grade 4 upgrades generated | 200 |
Grade 5 upgrades generated | 130 |
Crew |
|
Crew credits earned | 13 548 468 cr |
Crew hired | 6 |
Crew fired | 6 |
Multi-Crew |
|
Total time in multi-crew | 1H 24M 3S |