CMDR Nanoparsec profile
(Krait Phantom)
Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 8 957 612 494 cr |
Credits spent on ships | 1 177 713 122 cr |
Credits spent on outfitting | 4 140 870 749 cr |
Credits spent on repairs | 25 670 022 cr |
Credits spent on fuel | 514 191 cr |
Credits spent on munitions | 5 094 718 cr |
Insurance claims | 30 |
Total claim costs | 100 916 070 cr |
Combat |
|
Bounties claimed | 4 294 |
Profit from bounties | 206 739 121 cr |
Combat bonds | 4 258 |
Profit from combat bonds | 158 587 118 cr |
Assassinations | 511 |
Profit from assassinations | 266 532 997 cr |
Highest single reward | 442 660 cr |
Skimmers killed | 538 |
Crime |
|
Fines issued | 261 |
Lifetime fines value | 691 155 cr |
Bounties received/earned | 1 612 |
Lifetime bounty value | 4 656 290 cr |
Highest bounty issued | 72 600 cr |
Smuggling |
|
Black market network | 8 |
Black market profit | 220 813 cr |
Commodities smuggled | 35 |
Average profit | 8 493 cr |
Highest single transaction | 32 127 cr |
Trading |
|
Market network | 121 |
Trading profit | 8 498 655 256 cr |
Commodities traded | 11 968 |
Average profit | 19 447 724 cr |
Highest single transaction | 823 613 440 cr |
Mining |
|
Profits from mining | 8 505 602 581 cr |
Minerals refined | 9 477 |
Materials collected | 42 175 |
Exploration |
|
Systems visited | 4 288 |
Profits from exploration | 107 528 252 cr |
Level 2 detailed scans | 2 730 |
Level 3 detailed scans | 3 574 |
Highest payout | 3 437 826 cr |
Total hyperspace distance | 222 283 ly |
Total hyperspace jumps | 6 621 |
Max distance from start | 29 345,94 ly |
Max distance from Sol | 29 397,80 ly |
Max distance from Colonia | 22 819,93 ly |
Approximate time played | 8W 1D 23M |
Passengers |
|
Total bulk passengers delivered | 640 |
Total VIPs delivered | 570 |
Total delivered | 1 210 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 55 |
Total profit | 877 471 cr |
Total rescue transactions | 23 |
Crafting |
|
Number of engineers used | 19 |
Number of upgrades generated | 3 101 |
Grade 1 upgrades generated | 397 |
Grade 2 upgrades generated | 543 |
Grade 3 upgrades generated | 714 |
Grade 4 upgrades generated | 797 |
Grade 5 upgrades generated | 650 |
Crew |
|
Crew credits earned | 1 137 702 607 cr |
Crew hired | 17 |
Crew fired | 11 |
Crew lost | 5 |
Multi-Crew |
|
Total time in multi-crew | 9H 22M 3S |
Time in gunner role | 34M 50S |