CMDR Soldurii-fetzo profile
(Fer-de-Lance)
Federation: Chief Petty Officer
Empire: None
Balance |
|
---|---|
Current assets | 1 149 327 156 cr |
Credits spent on ships | 413 983 408 cr |
Credits spent on outfitting | 391 130 081 cr |
Credits spent on repairs | 7 413 709 cr |
Credits spent on fuel | 206 513 cr |
Credits spent on munitions | 128 176 cr |
Insurance claims | 12 |
Total claim costs | 41 178 712 cr |
Combat |
|
Bounties claimed | 87 |
Profit from bounties | 2 880 082 cr |
Combat bonds | 0 |
Profit from combat bonds | 0 cr |
Assassinations | 1 |
Profit from assassinations | 10 000 cr |
Highest single reward | 179 300 cr |
Skimmers killed | 4 |
Crime |
|
Fines issued | 45 |
Lifetime fines value | 1 140 193 cr |
Bounties received/earned | 16 |
Lifetime bounty value | 103 695 cr |
Highest bounty issued | 10 000 cr |
Smuggling |
|
Black market network | 1 |
Black market profit | 826 718 cr |
Commodities smuggled | 414 |
Average profit | 413 359 cr |
Highest single transaction | 669 879 cr |
Trading |
|
Market network | 59 |
Trading profit | 187 243 603 cr |
Commodities traded | 102 195 |
Average profit | 481 346 cr |
Highest single transaction | 41 817 520 cr |
Mining |
|
Profits from mining | 66 451 874 cr |
Minerals refined | 2 659 |
Materials collected | 3 833 |
Exploration |
|
Systems visited | 4 437 |
Profits from exploration | 335 642 547 cr |
Level 2 detailed scans | 11 504 |
Level 3 detailed scans | 11 504 |
Highest payout | 8 977 990 cr |
Total hyperspace distance | 261 174 ly |
Total hyperspace jumps | 5 650 |
Max distance from start | 65 357,10 ly |
Max distance from Sol | 65 356,04 ly |
Max distance from Colonia | 46 326,45 ly |
Approximate time played | 3W 4D 13H 6M |
Passengers |
|
Total bulk passengers delivered | 1 047 |
Total VIPs delivered | 5 |
Total delivered | 1 052 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 12 |
Total profit | 243 879 cr |
Total rescue transactions | 4 |
Crafting |
|
Number of engineers used | 1 |
Number of upgrades generated | 57 |
Grade 1 upgrades generated | 8 |
Grade 2 upgrades generated | 11 |
Grade 3 upgrades generated | 17 |
Grade 4 upgrades generated | 15 |
Grade 5 upgrades generated | 6 |
Crew |
|
Crew credits earned | 16 895 499 cr |
Crew hired | 2 |
Crew fired | 1 |
Multi-Crew |
|
Total time in multi-crew | 1H 29M 49S |
Time in gunner role | 49S |
Time in fighter con role | 26M 33S |
Total credits accrued | 174 502 cr |