CMDR RunningGhost profile
(Federal Corvette)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 4 126 565 480 cr |
Credits spent on ships | 715 633 265 cr |
Credits spent on outfitting | 952 873 772 cr |
Credits spent on repairs | 15 629 745 cr |
Credits spent on fuel | 359 776 cr |
Credits spent on munitions | 1 297 528 cr |
Insurance claims | 64 |
Total claim costs | 318 704 529 cr |
Combat |
|
Bounties claimed | 2 810 |
Profit from bounties | 134 215 620 cr |
Combat bonds | 964 |
Profit from combat bonds | 36 220 891 cr |
Assassinations | 6 |
Profit from assassinations | 1 123 165 cr |
Highest single reward | 596 496 cr |
Skimmers killed | 176 |
Crime |
|
Fines issued | 83 |
Lifetime fines value | 330 109 cr |
Bounties received/earned | 160 |
Lifetime bounty value | 175 200 cr |
Highest bounty issued | 5 000 cr |
Smuggling |
|
Black market network | 6 |
Black market profit | 2 061 315 cr |
Commodities smuggled | 531 |
Average profit | 85 888 cr |
Highest single transaction | 355 456 cr |
Trading |
|
Market network | 94 |
Trading profit | 935 063 109 cr |
Commodities traded | 24 844 |
Average profit | 1 427 577 cr |
Highest single transaction | 225 743 272 cr |
Mining |
|
Profits from mining | 900 023 060 cr |
Minerals refined | 1 993 |
Materials collected | 15 793 |
Exploration |
|
Systems visited | 7 438 |
Profits from exploration | 1 971 308 556 cr |
Level 2 detailed scans | 56 123 |
Level 3 detailed scans | 60 824 |
Highest payout | 20 014 362 cr |
Total hyperspace distance | 408 861 ly |
Total hyperspace jumps | 13 928 |
Max distance from start | 65 280,39 ly |
Max distance from Sol | 65 279,35 ly |
Max distance from Colonia | 46 241,11 ly |
Approximate time played | 13W 5D 14H 18M |
Passengers |
|
Total bulk passengers delivered | 2 382 |
Total VIPs delivered | 750 |
Total delivered | 3 132 |
Total ejected | 6 |
Search and Rescue |
|
Total items rescued | 137 |
Total profit | 2 682 969 cr |
Total rescue transactions | 42 |
Crafting |
|
Number of engineers used | 11 |
Number of upgrades generated | 1 056 |
Grade 1 upgrades generated | 256 |
Grade 2 upgrades generated | 249 |
Grade 3 upgrades generated | 248 |
Grade 4 upgrades generated | 169 |
Grade 5 upgrades generated | 134 |
Crew |
|
Crew credits earned | 95 851 974 cr |
Crew hired | 4 |
Crew fired | 2 |
Crew lost | 1 |
Multi-Crew |
|
Total time in multi-crew | 1H 29M 33S |