CMDR Tcheck profile
Federation: Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 4 958 056 288 cr |
Credits spent on ships | 1 446 856 876 cr |
Credits spent on outfitting | 5 151 521 389 cr |
Credits spent on repairs | 25 909 264 cr |
Credits spent on fuel | 257 532 cr |
Credits spent on munitions | 2 201 681 cr |
Insurance claims | 25 |
Total claim costs | 348 412 432 cr |
Combat |
|
Bounties claimed | 2 609 |
Profit from bounties | 187 337 914 cr |
Combat bonds | 3 114 |
Profit from combat bonds | 117 742 924 cr |
Assassinations | 104 |
Profit from assassinations | 111 499 117 cr |
Highest single reward | 1 000 000 cr |
Skimmers killed | 111 |
Crime |
|
Fines issued | 120 |
Lifetime fines value | 999 145 cr |
Bounties received/earned | 71 |
Lifetime bounty value | 30 915 cr |
Highest bounty issued | 2 000 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 990 408 cr |
Commodities smuggled | 43 |
Average profit | 49 520 cr |
Highest single transaction | 181 971 cr |
Trading |
|
Market network | 76 |
Trading profit | 37 389 038 cr |
Commodities traded | 10 476 |
Average profit | 73 025 cr |
Highest single transaction | 5 727 028 cr |
Mining |
|
Profits from mining | 6 286 194 cr |
Minerals refined | 1 217 |
Materials collected | 41 528 |
Exploration |
|
Systems visited | 13 676 |
Profits from exploration | 991 270 482 cr |
Level 2 detailed scans | 15 880 |
Level 3 detailed scans | 18 116 |
Highest payout | 8 456 057 cr |
Total hyperspace distance | 717 655 ly |
Total hyperspace jumps | 16 237 |
Max distance from start | 65 469,20 ly |
Max distance from Sol | 65 526,15 ly |
Max distance from Colonia | 46 462,06 ly |
Approximate time played | 11W 1H 20M |
Passengers |
|
Total bulk passengers delivered | 0 |
Total VIPs delivered | 3 |
Total delivered | 3 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 35 |
Total profit | 148 829 cr |
Total rescue transactions | 10 |
Crafting |
|
Number of engineers used | 25 |
Number of upgrades generated | 4 356 |
Grade 1 upgrades generated | 902 |
Grade 2 upgrades generated | 466 |
Grade 3 upgrades generated | 780 |
Grade 4 upgrades generated | 941 |
Grade 5 upgrades generated | 1 267 |
Crew |
|
Crew credits earned | 508 059 cr |
Crew hired | 5 |
Crew fired | 5 |
Multi-Crew |
|
Total time in multi-crew | 1H 44M 31S |