CMDR Master Miles profile
(Viper Mk III)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 12 592 170 245 cr |
Credits spent on ships | 1 607 922 170 cr |
Credits spent on outfitting | 5 243 950 049 cr |
Credits spent on repairs | 64 617 948 cr |
Credits spent on fuel | 1 061 741 cr |
Credits spent on munitions | 6 402 501 cr |
Insurance claims | 77 |
Total claim costs | 295 094 416 cr |
Combat |
|
Bounties claimed | 7 190 |
Profit from bounties | 933 986 429 cr |
Combat bonds | 1 577 |
Profit from combat bonds | 69 831 383 cr |
Assassinations | 53 |
Profit from assassinations | 3 089 072 cr |
Highest single reward | 457 150 cr |
Skimmers killed | 6 198 |
Crime |
|
Fines issued | 966 |
Lifetime fines value | 5 201 309 cr |
Bounties received/earned | 33 461 |
Lifetime bounty value | 109 569 945 cr |
Highest bounty issued | 11 670 cr |
Smuggling |
|
Black market network | 55 |
Black market profit | 6 178 521 cr |
Commodities smuggled | 1 235 |
Average profit | 47 896 cr |
Highest single transaction | 1 194 048 cr |
Trading |
|
Market network | 172 |
Trading profit | 6 057 492 469 cr |
Commodities traded | 18 613 |
Average profit | 5 195 105 cr |
Highest single transaction | 519 943 320 cr |
Mining |
|
Profits from mining | 6 047 244 854 cr |
Minerals refined | 7 692 |
Materials collected | 39 065 |
Exploration |
|
Systems visited | 7 340 |
Profits from exploration | 284 916 484 cr |
Level 2 detailed scans | 8 384 |
Level 3 detailed scans | 8 256 |
Highest payout | 5 927 137 cr |
Total hyperspace distance | 285 840 ly |
Total hyperspace jumps | 16 758 |
Max distance from start | 8 084,45 ly |
Max distance from Sol | 8 014,56 ly |
Max distance from Colonia | 29 617,94 ly |
Approximate time played | 39W 4D 23H 42M |
Passengers |
|
Total bulk passengers delivered | 3 855 |
Total VIPs delivered | 1 654 |
Total delivered | 5 509 |
Total ejected | 243 |
Search and Rescue |
|
Total items rescued | 36 |
Total profit | 256 245 cr |
Total rescue transactions | 20 |
Crafting |
|
Number of engineers used | 13 |
Number of upgrades generated | 2 370 |
Grade 1 upgrades generated | 405 |
Grade 2 upgrades generated | 282 |
Grade 3 upgrades generated | 394 |
Grade 4 upgrades generated | 455 |
Grade 5 upgrades generated | 834 |
Crew |
|
Crew credits earned | 1 361 325 350 cr |
Crew hired | 103 |
Crew fired | 98 |
Crew lost | 5 |
Multi-Crew |
|
Total time in multi-crew | 10H 22M 33S |
Time in gunner role | 1M |
Time in fighter con role | 2H 12M 38S |
Total credits accrued | 3 871 825 cr |
Total fines accrued | 3 348 641 cr |