CMDR Diettinger profile
(Imperial Cutter)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 8 481 660 081 cr |
Credits spent on ships | 1 320 272 413 cr |
Credits spent on outfitting | 7 079 217 446 cr |
Credits spent on repairs | 53 281 843 cr |
Credits spent on fuel | 1 940 895 cr |
Credits spent on munitions | 5 075 451 cr |
Insurance claims | 41 |
Total claim costs | 292 660 151 cr |
Combat |
|
Bounties claimed | 20 485 |
Profit from bounties | 798 156 226 cr |
Combat bonds | 6 899 |
Profit from combat bonds | 193 558 665 cr |
Assassinations | 397 |
Profit from assassinations | 121 496 479 cr |
Highest single reward | 2 889 967 cr |
Skimmers killed | 93 |
Crime |
|
Fines issued | 422 |
Lifetime fines value | 5 675 723 cr |
Bounties received/earned | 311 |
Lifetime bounty value | 648 055 cr |
Highest bounty issued | 10 925 cr |
Smuggling |
|
Black market network | 39 |
Black market profit | 48 084 919 cr |
Commodities smuggled | 13 831 |
Average profit | 193 891 cr |
Highest single transaction | 4 790 640 cr |
Trading |
|
Market network | 1 004 |
Trading profit | 1 873 518 119 cr |
Commodities traded | 998 912 |
Average profit | 390 235 cr |
Highest single transaction | 116 415 912 cr |
Mining |
|
Profits from mining | 180 743 693 cr |
Minerals refined | 1 688 |
Materials collected | 28 642 |
Exploration |
|
Systems visited | 11 058 |
Profits from exploration | 618 341 183 cr |
Level 2 detailed scans | 21 368 |
Level 3 detailed scans | 137 774 |
Highest payout | 8 943 184 cr |
Total hyperspace distance | 434 486 ly |
Total hyperspace jumps | 24 523 |
Max distance from start | 25 972,50 ly |
Max distance from Sol | 25 899,99 ly |
Max distance from Colonia | 24 115,36 ly |
Approximate time played | 32W 3D 19H 6M |
Passengers |
|
Total bulk passengers delivered | 8 461 |
Total VIPs delivered | 2 155 |
Total delivered | 10 616 |
Total ejected | 99 |
Search and Rescue |
|
Total items rescued | 9 |
Total profit | 303 509 cr |
Total rescue transactions | 3 |
Crafting |
|
Number of engineers used | 20 |
Number of upgrades generated | 2 780 |
Grade 1 upgrades generated | 651 |
Grade 2 upgrades generated | 323 |
Grade 3 upgrades generated | 514 |
Grade 4 upgrades generated | 526 |
Grade 5 upgrades generated | 766 |
Crew |
|
Crew credits earned | 957 294 995 cr |
Crew hired | 2 |
Crew fired | 1 |
Crew lost | 1 |
Multi-Crew |
|
Total time in multi-crew | 34M 45S |