CMDR Domaq profile
Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 4 544 161 598 cr |
Credits spent on ships | 1 383 494 684 cr |
Credits spent on outfitting | 6 390 573 409 cr |
Credits spent on repairs | 17 349 617 cr |
Credits spent on fuel | 481 195 cr |
Credits spent on munitions | 2 748 732 cr |
Insurance claims | 46 |
Total claim costs | 113 335 526 cr |
Combat |
|
Bounties claimed | 7 410 |
Profit from bounties | 340 537 708 cr |
Combat bonds | 951 |
Profit from combat bonds | 25 435 703 cr |
Assassinations | 43 |
Profit from assassinations | 11 248 474 cr |
Highest single reward | 1 000 000 cr |
Skimmers killed | 181 |
Crime |
|
Fines issued | 158 |
Lifetime fines value | 2 091 177 cr |
Bounties received/earned | 556 |
Lifetime bounty value | 622 375 cr |
Highest bounty issued | 11 125 cr |
Smuggling |
|
Black market network | 30 |
Black market profit | 55 560 680 cr |
Commodities smuggled | 12 862 |
Average profit | 603 920 cr |
Highest single transaction | 18 891 912 cr |
Trading |
|
Market network | 151 |
Trading profit | 489 146 650 cr |
Commodities traded | 154 463 |
Average profit | 386 677 cr |
Highest single transaction | 7 809 530 cr |
Mining |
|
Profits from mining | 17 785 202 cr |
Minerals refined | 1 397 |
Materials collected | 31 893 |
Exploration |
|
Systems visited | 26 901 |
Profits from exploration | 548 921 404 cr |
Level 2 detailed scans | 8 256 |
Level 3 detailed scans | 52 777 |
Highest payout | 5 454 634 cr |
Total hyperspace distance | 917 246 ly |
Total hyperspace jumps | 34 303 |
Max distance from start | 65 299,19 ly |
Max distance from Sol | 65 356,04 ly |
Max distance from Colonia | 46 326,45 ly |
Approximate time played | 13W 3D 19H 1M |
Passengers |
|
Total bulk passengers delivered | 828 |
Total VIPs delivered | 16 |
Total delivered | 844 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 43 |
Total profit | 926 252 cr |
Total rescue transactions | 10 |
Crafting |
|
Number of engineers used | 24 |
Number of upgrades generated | 4 210 |
Grade 1 upgrades generated | 1 696 |
Grade 2 upgrades generated | 244 |
Grade 3 upgrades generated | 560 |
Grade 4 upgrades generated | 647 |
Grade 5 upgrades generated | 1 063 |
Crew |
|
Crew credits earned | 36 110 605 cr |
Crew hired | 36 |
Crew fired | 35 |
Crew lost | 1 |
Multi-Crew |
|
Total time in multi-crew | 9H 3M 38S |
Time in gunner role | 46M 8S |
Time in fighter con role | 1H 54S |
Total credits accrued | 3 584 076 cr |
Total fines accrued | 800 cr |