CMDR Domaq profile

Profile
Commander name:
Current ship:
Vulture
 
Member since:
12.1.2016
 
Distances submitted:
1 093
 
Systems visited:
19 299
Systems discovered first:
8 799
Ranks

80%

1%

16%

Rookie

70%

Directionless

0%

45%

Federation: Rear Admiral

88%

Empire: Duke

30%
Statistics

Balance

Current assets 4 544 161 598 cr
Credits spent on ships 1 383 494 684 cr
Credits spent on outfitting 6 390 573 409 cr
Credits spent on repairs 17 349 617 cr
Credits spent on fuel 481 195 cr
Credits spent on munitions 2 748 732 cr
Insurance claims 46
Total claim costs 113 335 526 cr

Combat

Bounties claimed 7 410
Profit from bounties 340 537 708 cr
Combat bonds 951
Profit from combat bonds 25 435 703 cr
Assassinations 43
Profit from assassinations 11 248 474 cr
Highest single reward 1 000 000 cr
Skimmers killed 181

Crime

Fines issued 158
Lifetime fines value 2 091 177 cr
Bounties received/earned 556
Lifetime bounty value 622 375 cr
Highest bounty issued 11 125 cr

Smuggling

Black market network 30
Black market profit 55 560 680 cr
Commodities smuggled 12 862
Average profit 603 920 cr
Highest single transaction 18 891 912 cr

Trading

Market network 151
Trading profit 489 146 650 cr
Commodities traded 154 463
Average profit 386 677 cr
Highest single transaction 7 809 530 cr

Mining

Profits from mining 17 785 202 cr
Minerals refined 1 397
Materials collected 31 893

Exploration

Systems visited 26 901
Profits from exploration 548 921 404 cr
Level 2 detailed scans 8 256
Level 3 detailed scans 52 777
Highest payout 5 454 634 cr
Total hyperspace distance 917 246 ly
Total hyperspace jumps 34 303
Max distance from start 65 299,19 ly
Max distance from Sol 65 356,04 ly
Max distance from Colonia 46 326,45 ly
Approximate time played 13W 3D 19H 1M

Passengers

Total bulk passengers delivered 828
Total VIPs delivered 16
Total delivered 844
Total ejected 0

Search and Rescue

Total items rescued 43
Total profit 926 252 cr
Total rescue transactions 10

Crafting

Number of engineers used 24
Number of upgrades generated 4 210
Grade 1 upgrades generated 1 696
Grade 2 upgrades generated 244
Grade 3 upgrades generated 560
Grade 4 upgrades generated 647
Grade 5 upgrades generated 1 063

Crew

Crew credits earned 36 110 605 cr
Crew hired 36
Crew fired 35
Crew lost 1

Multi-Crew

Total time in multi-crew 9H 3M 38S
Time in gunner role 46M 8S
Time in fighter con role 1H 54S
Total credits accrued 3 584 076 cr
Total fines accrued 800 cr