CMDR [SGA]RodneyMcKay profile
Profile

Commander name:
Current ship:
Type-8 Transporter
Member since:
12.1.2016
Distances submitted:
0
Systems visited:
3 980
Systems discovered first:
2 715

Ranks
Defenceless
Directionless
Federation: Midshipman
Empire: None
Credits
Flight log heatmap
Statistics
Balance |
|
---|---|
Current assets | 1 429 509 060 cr |
Credits spent on ships | 326 245 977 cr |
Credits spent on outfitting | 464 587 912 cr |
Credits spent on repairs | 4 594 487 cr |
Credits spent on fuel | 116 985 cr |
Credits spent on munitions | 100 957 cr |
Insurance claims | 20 |
Total claim costs | 57 214 602 cr |
Combat |
|
Bounties claimed | 1 017 |
Profit from bounties | 26 223 582 cr |
Combat bonds | 64 |
Profit from combat bonds | 1 130 000 cr |
Assassinations | 0 |
Profit from assassinations | 0 cr |
Highest single reward | 0 cr |
Skimmers killed | 2 |
Crime |
|
Fines issued | 68 |
Lifetime fines value | 1 737 699 cr |
Bounties received/earned | 26 |
Lifetime bounty value | 42 765 cr |
Highest bounty issued | 9 205 cr |
Smuggling |
|
Black market network | 8 |
Black market profit | 104 832 cr |
Commodities smuggled | 57 |
Average profit | 6 552 cr |
Highest single transaction | 37 668 cr |
Trading |
|
Market network | 74 |
Trading profit | 7 084 117 cr |
Commodities traded | 8 238 |
Average profit | 52 867 cr |
Highest single transaction | 365 184 cr |
Mining |
|
Profits from mining | 724 cr |
Minerals refined | 2 |
Materials collected | 2 487 |
Exploration |
|
Systems visited | 9 196 |
Profits from exploration | 1 096 058 388 cr |
Level 2 detailed scans | 21 286 |
Level 3 detailed scans | 73 346 |
Highest payout | 13 447 662 cr |
Total hyperspace distance | 339 344 ly |
Total hyperspace jumps | 10 102 |
Max distance from start | 65 222,47 ly |
Max distance from Sol | 65 279,35 ly |
Max distance from Colonia | 46 241,11 ly |
Approximate time played | 3W 4D 12H 29M |
Search and Rescue |
|
Total items rescued | 12 |
Total profit | 365 184 cr |
Total rescue transactions | 1 |
Crafting |
|
Number of engineers used | 3 |
Number of upgrades generated | 140 |
Grade 1 upgrades generated | 80 |
Grade 2 upgrades generated | 11 |
Grade 3 upgrades generated | 34 |
Grade 4 upgrades generated | 7 |
Grade 5 upgrades generated | 8 |
Crew |
|
Crew credits earned | 7 862 352 cr |
Crew hired | 4 |
Crew lost | 4 |
Multi-Crew |
|
Total time in multi-crew | 49M 9S |
Time in gunner role | 15M 50S |