CMDR Tenakakhan profile
(Asp Explorer)
Federation: Midshipman
Empire: None
Balance |
|
---|---|
Current assets | 285 791 902 cr |
Credits spent on ships | 145 252 347 cr |
Credits spent on outfitting | 147 400 610 cr |
Credits spent on repairs | 732 882 cr |
Credits spent on fuel | 34 733 cr |
Credits spent on munitions | 109 641 cr |
Insurance claims | 5 |
Total claim costs | 7 436 686 cr |
Combat |
|
Bounties claimed | 32 |
Profit from bounties | 1 403 258 cr |
Combat bonds | 95 |
Profit from combat bonds | 4 048 000 cr |
Assassinations | 0 |
Profit from assassinations | 0 cr |
Highest single reward | 366 827 cr |
Skimmers killed | 2 |
Crime |
|
Fines issued | 8 |
Lifetime fines value | 517 958 cr |
Bounties received/earned | 2 |
Lifetime bounty value | 600 cr |
Highest bounty issued | 400 cr |
Smuggling |
|
Black market network | 2 |
Black market profit | 14 880 cr |
Commodities smuggled | 12 |
Average profit | 2 126 cr |
Highest single transaction | 2 898 cr |
Trading |
|
Market network | 8 |
Trading profit | 90 778 cr |
Commodities traded | 201 |
Average profit | 3 491 cr |
Highest single transaction | 16 600 cr |
Mining |
|
Profits from mining | 75 296 cr |
Minerals refined | 109 |
Materials collected | 2 067 |
Exploration |
|
Systems visited | 1 423 |
Profits from exploration | 90 371 629 cr |
Level 2 detailed scans | 15 |
Level 3 detailed scans | 412 |
Highest payout | 1 455 959 cr |
Total hyperspace distance | 95 306 ly |
Total hyperspace jumps | 1 680 |
Max distance from start | 21 930,99 ly |
Max distance from Sol | 22 000,47 ly |
Max distance from Colonia | 23 434,74 ly |
Approximate time played | 1W 1H 27M |
Passengers |
|
Total bulk passengers delivered | 19 |
Total VIPs delivered | 132 |
Total delivered | 151 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 5 |
Total profit | 6 395 cr |
Total rescue transactions | 3 |
Crafting |
|
Number of engineers used | 2 |
Number of upgrades generated | 164 |
Grade 1 upgrades generated | 86 |
Grade 2 upgrades generated | 29 |
Grade 3 upgrades generated | 28 |
Grade 4 upgrades generated | 9 |
Grade 5 upgrades generated | 12 |
Multi-Crew |
|
Total time in multi-crew | 1H 17M 27S |